Difference between revisions of "Dyne Hespelaro"
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(Created page with "{{Weapon |Rarity=15 |StatsRequirement=860 |StatsType=MEL Pwr |WeaponType=Swords |Classes=Hunter; Hero |Potential=Battle Wounds |AugmentFactors=Might VI |SGradeAugment=Tier 3 |...") |
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*Activating the effect of {{pots|Battle Wounds}} and switching to another Dyne Series weapon will maintain its effect. | *Activating the effect of {{pots|Battle Wounds}} and switching to another Dyne Series weapon will maintain its effect. | ||
}} | }} | ||
+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | {{rarity|15}} Dyne Series | ||
+ | |- | ||
+ | | {{icons|Sword}} [[Dyne Hespelaro]]<br> | ||
+ | {{icons|Twin Machineguns}} [[Dyne Ombros]]<br> | ||
+ | {{icons|Talis}} [[Dyne Fectus]] | ||
+ | |} |
Revision as of 02:07, 30 March 2021
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Dyne Hespelaro
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Rarity:
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Req: 860
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
1662 |
2246 |
Grind |
||||
RNG Pwr |
Element |
||||||
TEC Pwr |
Affix |
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Augment Factor |
Might VI | ||||||
Supported S-Grade Augment Slots |
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Increase damage by 11%. When you are below 100% HP for 20 seconds, recover 700 HP and gain 1% damage and 30% Damage Resistance for 120 seconds. | |||||||
Increase damage by 12%. When you are below 100% HP for 20 seconds, recover 700 HP and gain 2% damage and 30% Damage Resistance for 120 seconds. | |||||||
Increase damage by 13%. When you are below 100% HP for 20 seconds, recover 700 HP and gain 3% damage and 30% Damage Resistance for 120 seconds. |
Drop Info
- Hyudo Azure (Lv. 91+)
- Unique Weapons Badge Shop
Additional Info
This weapon's Potential has the following effects:
- Staying below full HP for 20 seconds will trigger this Potential's effect. This timer is cumulative; being healed to full HP will stop the timer, but dropping below full will continue the timer where it left off.
- When the Potential's condition is satisfied, recover a set amount of HP and gain a damage and Damage Resistance bonus that lasts 120 seconds. Potential resets after the effect expires.
- Activating the effect of Battle Wounds and switching to another Dyne Series weapon will maintain its effect.
Dyne Series |
Dyne Hespelaro |