Difference between revisions of "Template:Personality level"
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(Created page with "<includeonly>{{#switch: {{{1}}} | Enjoys the Sun= {{#switch: {{{2}}} | 1 = Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weathe...") |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
− | | | + | | Sunny= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather. | | 1 = Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather. | ||
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| 5 = Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather. | | 5 = Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather. | ||
}} | }} | ||
− | | | + | | Very Enjoys Sun= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Item Drop Rate by 5%. Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather. | | 1 = Increase Item Drop Rate by 5%. Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather. | ||
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| 5 = Increase Item Drop Rate by 5%. Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather. | | 5 = Increase Item Drop Rate by 5%. Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather. | ||
}} | }} | ||
− | | | + | | Resolved= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation. | | 1 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation. | ||
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| 5 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by 15% for a limited time upon activation. | | 5 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by 15% for a limited time upon activation. | ||
}} | }} | ||
− | | | + | | Very Resolved= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Item Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation. | | 1 = Increase Item Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation. | ||
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| Powerful= | | Powerful= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 1 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved." |
− | | 2 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 2 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved." |
− | | 3 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 3 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved." |
− | | 4 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 4 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved." |
− | | 5 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 5 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved." |
}} | }} | ||
− | | | + | | Smart Cookie= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase damage against enemies suffering from Status Effects by 5%. | | 1 = Increase damage against enemies suffering from Status Effects by 5%. | ||
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| 5 = Increase damage against enemies suffering from Status Effects by 21%. | | 5 = Increase damage against enemies suffering from Status Effects by 21%. | ||
}} | }} | ||
− | | | + | | Very Smart Cookie= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 5%. | | 1 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 5%. | ||
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| 5 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 21%. | | 5 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 21%. | ||
}} | }} | ||
− | | | + | | Industrious= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Pet Photon Art damage by 2% and PP Consumption by 5%. | | 1 = Increase Pet Photon Art damage by 2% and PP Consumption by 5%. | ||
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| 5 = Increase Pet Photon Art damage by 15% and PP Consumption by 30%. | | 5 = Increase Pet Photon Art damage by 15% and PP Consumption by 30%. | ||
}} | }} | ||
− | | | + | | Very Industrious= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Item Drop Rate by 5%. increase Pet Photon Art damage by 2% and PP Consumption by 5%. | | 1 = Increase Item Drop Rate by 5%. increase Pet Photon Art damage by 2% and PP Consumption by 5%. | ||
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| Elite= | | Elite= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 1 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious". |
− | | 2 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 2 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious". |
− | | 3 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 3 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious". |
− | | 4 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 4 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious". |
− | | 5 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 5 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious". |
}} | }} | ||
− | | | + | | Kind= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Heals previous pet's HP by ?% when changing pets, after a certain period of time. | | 1 = Heals previous pet's HP by ?% when changing pets, after a certain period of time. | ||
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| 5 = Heals previous pet's HP by ?% when changing pets, after a certain period of time. | | 5 = Heals previous pet's HP by ?% when changing pets, after a certain period of time. | ||
}} | }} | ||
− | | | + | | Very Kind= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Item Drop Rate by 5% and heals previous pet's HP by ?% when changing pets, after a certain period of time. | | 1 = Increases Item Drop Rate by 5% and heals previous pet's HP by ?% when changing pets, after a certain period of time. | ||
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| 5 = Increases Item Drop Rate by 5% and heals previous pet's HP by ?% when changing pets, after a certain period of time. | | 5 = Increases Item Drop Rate by 5% and heals previous pet's HP by ?% when changing pets, after a certain period of time. | ||
}} | }} | ||
− | | | + | | Expeditious= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases PP recovery from attacks by ?%. | | 1 = Increases PP recovery from attacks by ?%. | ||
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| 5 = Increases PP recovery from attacks by 30%. | | 5 = Increases PP recovery from attacks by 30%. | ||
}} | }} | ||
− | | | + | | Very Expeditious= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Item Drop Rate by 5% and increases PP recovery from attacks by ?%. | | 1 = Increases Item Drop Rate by 5% and increases PP recovery from attacks by ?%. | ||
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| Pop= | | Pop= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious". |
− | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious". |
− | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious". |
− | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious". |
− | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious". |
}} | }} | ||
− | | | + | | Underdog= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Damage when HP is at 25% or lower by 5%. | | 1 = Increases Damage when HP is at 25% or lower by 5%. | ||
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| 5 = Increases Damage when HP is at 25% or lower by 17%. | | 5 = Increases Damage when HP is at 25% or lower by 17%. | ||
}} | }} | ||
− | | | + | | Very Underdog= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 5%. | | 1 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 5%. | ||
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| 5 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 17%. | | 5 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 17%. | ||
}} | }} | ||
− | | | + | | Indefatigable= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = ?% chance to heal ?% of the Maximum HP upon receiving damage. | | 1 = ?% chance to heal ?% of the Maximum HP upon receiving damage. | ||
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| 5 = ?% chance to heal 18% of the Maximum HP upon receiving damage. | | 5 = ?% chance to heal 18% of the Maximum HP upon receiving damage. | ||
}} | }} | ||
− | | | + | | Very Indefatigable= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Item Drop Rate by 5% and gives a ?% chance to heal ?% of the Maximum HP upon receiving damage. | | 1 = Increase Item Drop Rate by 5% and gives a ?% chance to heal ?% of the Maximum HP upon receiving damage. | ||
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| Cute= | | Cute= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 1 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable". |
− | | 2 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 2 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable". |
− | | 3 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 3 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable". |
− | | 4 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 4 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable". |
− | | 5 = Increase Item Drop Rate by 5%. Bestows the effects of " | + | | 5 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable". |
}} | }} | ||
− | | | + | | Show-off= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Hate Accumulation and decreases damage received by ?%. | | 1 = Increases Hate Accumulation and decreases damage received by ?%. | ||
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| 5 = Increases Hate Accumulation and decreases damage received by 10%. | | 5 = Increases Hate Accumulation and decreases damage received by 10%. | ||
}} | }} | ||
− | | | + | | Very Show-off= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Item Drop Rate by 5% while increasing Hate Accumulation and decreasing damage received by ?%. | | 1 = Increases Item Drop Rate by 5% while increasing Hate Accumulation and decreasing damage received by ?%. | ||
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| 5 = Increases HP recovery speed of back-up pets by ?%. | | 5 = Increases HP recovery speed of back-up pets by ?%. | ||
}} | }} | ||
− | | | + | | Very Soothing= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Item Drop Rate by 5% and HP recovery speed of back-up pets by ?%. | | 1 = Increases Item Drop Rate by 5% and HP recovery speed of back-up pets by ?%. | ||
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| Elegant= | | Elegant= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing". |
− | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing". |
− | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing". |
− | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing". |
− | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing". |
}} | }} | ||
− | | | + | | Thoughful= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases power by 2% after being sent out after a stunned pet. | | 1 = Increases power by 2% after being sent out after a stunned pet. | ||
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| 5 = Increases power by 12% after being sent out after a stunned pet. | | 5 = Increases power by 12% after being sent out after a stunned pet. | ||
}} | }} | ||
− | | | + | | Very Thoughful= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Item Drop Rate by 5% and increases power by 2% after being sent out after a stunned pet. | | 1 = Increases Item Drop Rate by 5% and increases power by 2% after being sent out after a stunned pet. | ||
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| 5 = Increases Item Drop Rate by 5% and increases power by 12% after being sent out after a stunned pet. | | 5 = Increases Item Drop Rate by 5% and increases power by 12% after being sent out after a stunned pet. | ||
}} | }} | ||
− | | | + | | Sly= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Decreases PP consumption by 5% after being sent out after a stunned pet. | | 1 = Decreases PP consumption by 5% after being sent out after a stunned pet. | ||
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| 5 = Decreases PP consumption by 20% after being sent out after a stunned pet. | | 5 = Decreases PP consumption by 20% after being sent out after a stunned pet. | ||
}} | }} | ||
− | | | + | | Very Sly= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Item Drop Rate by 5% and decreases PP consumption by 5% after being sent out after a stunned pet. | | 1 = Increases Item Drop Rate by 5% and decreases PP consumption by 5% after being sent out after a stunned pet. | ||
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| Gentle= | | Gentle= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly". |
− | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly". |
− | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly". |
− | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly". |
− | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of " | + | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly". |
}} | }} | ||
− | | | + | | Rambunctious= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Gain a 0.8% damage boost every time you kill an enemy. Damage caps at 50%. | | 1 = Gain a 0.8% damage boost every time you kill an enemy. Damage caps at 50%. | ||
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| 5 = Gain a 2.0% damage boost every time you kill an enemy. Damage caps at 50%. | | 5 = Gain a 2.0% damage boost every time you kill an enemy. Damage caps at 50%. | ||
}} | }} | ||
− | | | + | | Very Rambunctious= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Item Drop Rate by 5% and gain a 0.8% damage boost every time you kill an enemy. Damage caps at 50%. | | 1 = Increases Item Drop Rate by 5% and gain a 0.8% damage boost every time you kill an enemy. Damage caps at 50%. | ||
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| 5 = Increases Item Drop Rate by 5% and gain a 2.0% damage boost every time you kill an enemy. Damage caps at 50%. | | 5 = Increases Item Drop Rate by 5% and gain a 2.0% damage boost every time you kill an enemy. Damage caps at 50%. | ||
}} | }} | ||
− | | | + | | Belligerent= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Boosts damage inflicted based on the number of enemies within a set range (1% for 1-4 enemies, 2% for 5+ enemies). | | 1 = Boosts damage inflicted based on the number of enemies within a set range (1% for 1-4 enemies, 2% for 5+ enemies). | ||
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| 5 = Boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies). | | 5 = Boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies). | ||
}} | }} | ||
− | | | + | | Very Belligerent= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (1% for 1-4 enemies, 2% for 5+ enemies). | | 1 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (1% for 1-4 enemies, 2% for 5+ enemies). | ||
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| Rock= | | Rock= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of both " | + | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent". |
− | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of both " | + | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent". |
− | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of both " | + | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent". |
− | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of both " | + | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent". |
− | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of both " | + | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent". |
}} | }} | ||
− | | | + | | Very Early Bird= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by ?%. | | 1 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by ?%. | ||
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| #default = This personality hasn't been defined. It can be defined here: Template:Personality level | | #default = This personality hasn't been defined. It can be defined here: Template:Personality level | ||
}}</includeonly> | }}</includeonly> | ||
+ | <noinclude> | ||
+ | [[Category: Templates]][[Category: Summoner Templates]] | ||
+ | </noinclude> |
Revision as of 11:53, 16 April 2020