Difference between revisions of "Template:Potential level"

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(updated names)
(updated names)
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   |3 = Increase Natural PP Recovery by 10% and Active PP Recovery by 30%. Increase Power by 10% when PP is at 30% or greater.
 
   |3 = Increase Natural PP Recovery by 10% and Active PP Recovery by 30%. Increase Power by 10% when PP is at 30% or greater.
 
  }}
 
  }}
|Murderous Raid =
+
|Homicidal Attack =
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Critical Hit Rate by 1%, increase Critical Power by 5%, and Damage on precision points by 6%.
 
   |1 = Increase Critical Hit Rate by 1%, increase Critical Power by 5%, and Damage on precision points by 6%.
Line 2,325: Line 2,325:
 
   |3 = Restore PP when Guarding (+300% PP Regen). When the Gear Gauge is maxed, Partizan Gear will not be consumed while airborne. (+9% Power)
 
   |3 = Restore PP when Guarding (+300% PP Regen). When the Gear Gauge is maxed, Partizan Gear will not be consumed while airborne. (+9% Power)
 
  }}
 
  }}
|Retaliating Fist=
+
|Counter Punch=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Power by 7%. Successfully evade an attack with Sway to summon a giant fist.
 
   |1 = Increase Power by 7%. Successfully evade an attack with Sway to summon a giant fist.
Line 2,511: Line 2,511:
 
   |3 = Increase Power by 6%. Alter attack performance when using Weapon Action.
 
   |3 = Increase Power by 6%. Alter attack performance when using Weapon Action.
 
  }}
 
  }}
|Hexing Spirit=
+
|Bloodthirsty Curse=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Power by 6%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.
 
   |1 = Increase Power by 6%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.
Line 2,547: Line 2,547:
 
   |3 = Increase Power by 23% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Lightning.
 
   |3 = Increase Power by 23% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Lightning.
 
  }}
 
  }}
|Swift Courage=
+
|Quick and Daring=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Power by 4%. Stop Natural PP Regeneration, but restore PP (+50) upon successfully evading an attack with Sway or Step. (Active PP Recovery +50%)
 
   |1 = Increase Power by 4%. Stop Natural PP Regeneration, but restore PP (+50) upon successfully evading an attack with Sway or Step. (Active PP Recovery +50%)
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   |ultimate = true
 
   |ultimate = true
 
   }}
 
   }}
|Retaliating Fist Plus=
+
|Counter Punch -New=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Power by 16%. Successfully evade an attack with Sway to summon a giant fist.
 
   |1 = Increase Power by 16%. Successfully evade an attack with Sway to summon a giant fist.
Line 3,773: Line 3,773:
 
   |ultimate = true
 
   |ultimate = true
 
   }}
 
   }}
|Hexing Spirit Plus=
+
|Bloodthirsty Curse -New=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Power by 16%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.
 
   |1 = Increase Power by 16%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.

Revision as of 02:15, 25 September 2020