Difference between revisions of "Template:Potential level"
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|3 = Increase Natural PP Recovery by 10% and Active PP Recovery by 30%. Increase Power by 10% when PP is at 30% or greater. | |3 = Increase Natural PP Recovery by 10% and Active PP Recovery by 30%. Increase Power by 10% when PP is at 30% or greater. | ||
}} | }} | ||
− | | | + | |Homicidal Attack = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Critical Hit Rate by 1%, increase Critical Power by 5%, and Damage on precision points by 6%. | |1 = Increase Critical Hit Rate by 1%, increase Critical Power by 5%, and Damage on precision points by 6%. | ||
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|3 = Restore PP when Guarding (+300% PP Regen). When the Gear Gauge is maxed, Partizan Gear will not be consumed while airborne. (+9% Power) | |3 = Restore PP when Guarding (+300% PP Regen). When the Gear Gauge is maxed, Partizan Gear will not be consumed while airborne. (+9% Power) | ||
}} | }} | ||
− | | | + | |Counter Punch= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 7%. Successfully evade an attack with Sway to summon a giant fist. | |1 = Increase Power by 7%. Successfully evade an attack with Sway to summon a giant fist. | ||
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|3 = Increase Power by 6%. Alter attack performance when using Weapon Action. | |3 = Increase Power by 6%. Alter attack performance when using Weapon Action. | ||
}} | }} | ||
− | | | + | |Bloodthirsty Curse= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 6%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits. | |1 = Increase Power by 6%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits. | ||
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|3 = Increase Power by 23% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Lightning. | |3 = Increase Power by 23% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Lightning. | ||
}} | }} | ||
− | | | + | |Quick and Daring= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 4%. Stop Natural PP Regeneration, but restore PP (+50) upon successfully evading an attack with Sway or Step. (Active PP Recovery +50%) | |1 = Increase Power by 4%. Stop Natural PP Regeneration, but restore PP (+50) upon successfully evading an attack with Sway or Step. (Active PP Recovery +50%) | ||
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|ultimate = true | |ultimate = true | ||
}} | }} | ||
− | | | + | |Counter Punch -New= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 16%. Successfully evade an attack with Sway to summon a giant fist. | |1 = Increase Power by 16%. Successfully evade an attack with Sway to summon a giant fist. | ||
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|ultimate = true | |ultimate = true | ||
}} | }} | ||
− | | | + | |Bloodthirsty Curse -New= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 16%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits. | |1 = Increase Power by 16%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits. |
Revision as of 02:15, 25 September 2020