Difference between revisions of "User:Hitakashi/sandbox/Tech Arts Customization"
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|- | |- | ||
| colspan="6" style="text-align: center;" | -50% || -25% || -20% || -15% || -10% | | colspan="6" style="text-align: center;" | -50% || -25% || -20% || -15% || -10% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Techter=== | ||
+ | Example 1 | ||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtConvergenceShot.png|link=]]<br>[[Portal:New_Genesis/Talis_Photon_Arts_and_Actions#Convergence Shot|Convergence Shot]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Talis Photon Art.<br>Unleash photons in your path and deploy the Talis.<br>Techniques will be altered during Talis deployment. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 160 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 15 | ||
+ | |- | ||
+ | ! rowspan="10" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Technique Potency - - seconds after Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +10% / 20 seconds | ||
+ | |- | ||
+ | ! colspan="10" | Talis deployment duration | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +100% | ||
+ | |- | ||
+ | ! colspan="10" | Technique PP Cost while Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +15% || +10% || +5% || +0% || -2% || -4% || -6% || -8% || -10% | ||
+ | |- | ||
+ | ! rowspan="10" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Techniques attack target location when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Techniques Elemental Down factor when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90% || +100% | ||
+ | |- | ||
+ | ! colspan="10" | Technique PP Cost when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | ! rowspan="7" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Tricky Capacitor Gauge Accumulation when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +50% | ||
+ | |- | ||
+ | ! colspan="10" | Technique PP Cost when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | Example 2 | ||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="29" | [[File:UINGSPhotonArtConvergenceShot.png|link=]]<br>[[Portal:New_Genesis/Talis_Photon_Arts_and_Actions#Convergence Shot|Convergence Shot]] | ||
+ | ! colspan="12" | Customization | ||
+ | |- | ||
+ | ! rowspan="10" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Technique Potency - - seconds after Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +10% / 20 seconds | ||
+ | |- | ||
+ | ! colspan="10" | Talis deployment duration | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +100% | ||
+ | |- | ||
+ | ! colspan="10" | Technique PP Cost while Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +15% || +10% || +5% || +0% || -2% || -4% || -6% || -8% || -10% | ||
+ | |- | ||
+ | ! rowspan="10" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Techniques attack target location when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Techniques Elemental Down factor when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90% || +100% | ||
+ | |- | ||
+ | ! colspan="10" | Technique PP Cost when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | ! rowspan="7" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Tricky Capacitor Gauge Accumulation when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +50% | ||
+ | |- | ||
+ | ! colspan="10" | Technique PP Cost when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
|} | |} |
Revision as of 20:43, 8 December 2023
Overview
A system that changes the performance of Photon Arts and Techniques. You can unlock, upgrade, and set customization effects at the Class Counter.
There are three different customization effects for each Photon Art or Technique that can be generated using materials items and N-Meseta. Each level of an effect adds or increases a positive effect, lowers a negative effect or both.
Each customization effect is saved separately and is freely changeable at the class counter without losing levels. Note that classes that share weapons or can use techniques share the set customization and level. For example if you unlock Technique "Grants" as Type 1 and upgrade it to Level 5, this is shared with all other classes that can use techniques. The same applies to Photon Arts.
Tech Arts Customization Costs
Material | Level Cost | Total Cost | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
N-EX Cube | 1 | 2 | 3 | 4 | 5 | 10 | 15 | 30 | 50 | - | 120 | ||
TA Customization Disc A/Melee TA Customization Disc A/Ranged TA Customization Disc A/Technique |
5 | 10 | 15 | 20 | 25 | 40 | 50 | 100 | 150 | - | 415 | ||
TA Customization Disc B/Melee TA Customization Disc B/Ranged TA Customization Disc B/Technique |
- | - | - | - | - | 1 | 3 | 10 | 30 | - | 44 | ||
TA Customization Disc X/Omni | - | - | - | - | - | - | - | - | - | 1 | 1 | ||
N-Meseta | 2,000 | 3,000 | 5,000 | 10,000 | 20,000 | 60,000 | 100,000 | 150,000 | 200,000 | 300,000 | 850,000 |
Customization List
Hunter
Example 1
Spiral Edge | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Sword Photon Art. Rise in a vertical slashing, spiral ascent. Charging increases the potency. | ||||||||
800 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Charged Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +23% | +26% | +28% | +30% | +31% | +32% | +33% | +34% | +35% |
Charge Time | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
100% | |||||||||
Type 3 | |||||||||
Hunter Arts Avenger Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | +10% | |||
Hunter Arts Avenger Non-Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-50% | -25% | -20% | -15% | -10% |
Example 2
Spiral Edge |
Customization | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Type 1 | ||||||||||||
Increase Attack Range | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+50% | ||||||||||||
PP Cost | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% | |||
Type 2 | ||||||||||||
Charged Potency | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+20% | +23% | +26% | +28% | +30% | +31% | +32% | +33% | +34% | +35% | |||
Charge Time | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
100% | ||||||||||||
Type 3 | ||||||||||||
Hunter Arts Avenger Activation Potency | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+5% | +6% | +7% | +8% | +9% | +10% | +10% | ||||||
Hunter Arts Avenger Non-Activation Potency | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
-50% | -25% | -20% | -15% | -10% |
Techter
Example 1
Convergence Shot | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Talis Photon Art. Unleash photons in your path and deploy the Talis. Techniques will be altered during Talis deployment. | ||||||||
160 | |||||||||
PP Cost | |||||||||
15 | |||||||||
Type 1 | |||||||||
Technique Potency - - seconds after Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+10% / 20 seconds | |||||||||
Talis deployment duration | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+100% | |||||||||
Technique PP Cost while Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +15% | +10% | +5% | +0% | -2% | -4% | -6% | -8% | -10% |
Type 2 | |||||||||
Techniques attack target location when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
- | |||||||||
Techniques Elemental Down factor when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% |
Technique PP Cost when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Tricky Capacitor Gauge Accumulation when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+50% | |||||||||
Technique PP Cost when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Example 2
Convergence Shot |
Customization | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Type 1 | ||||||||||||
Technique Potency - - seconds after Talis is deployed | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+10% / 20 seconds | ||||||||||||
Talis deployment duration | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+100% | ||||||||||||
Technique PP Cost while Talis is deployed | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+20% | +15% | +10% | +5% | +0% | -2% | -4% | -6% | -8% | -10% | |||
Type 2 | ||||||||||||
Techniques attack target location when Talis is deployed | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
- | ||||||||||||
Techniques Elemental Down factor when Talis is deployed | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% | |||
Technique PP Cost when Talis is deployed | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% | |||
Type 3 | ||||||||||||
Tricky Capacitor Gauge Accumulation when Talis is deployed | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+50% | ||||||||||||
Technique PP Cost when Talis is deployed | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |