Difference between revisions of "Template:SGA Add"
Jump to navigation
Jump to search
Valkparkiet (talk | contribs) |
Valkparkiet (talk | contribs) m |
||
Line 169: | Line 169: | ||
| Add S4: Escalating Pursuit = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Escalating Pursuit|Upon hitting with a PA/Technique, track 30% of damage dealt within the next four seconds,<br>and add additional damage to the next PA/Technique based on the damage dealt.<br>(250,000 Max Damage) (10s Cooldown)}}]] | | Add S4: Escalating Pursuit = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Escalating Pursuit|Upon hitting with a PA/Technique, track 30% of damage dealt within the next four seconds,<br>and add additional damage to the next PA/Technique based on the damage dealt.<br>(250,000 Max Damage) (10s Cooldown)}}]] | ||
| Add S4: Amplified Adept = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Amplified Adept|Critical Hit Rate increased by 50% when attacking an enemy affected by any Status Ailment including Jellen and Blight Rounds.}}]] | | Add S4: Amplified Adept = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Amplified Adept|Critical Hit Rate increased by 50% when attacking an enemy affected by any Status Ailment including Jellen and Blight Rounds.}}]] | ||
− | | Add S4: | + | | Add S4: Rainbow Adversity = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Rainbow Adversity|While Petalgleam, Seagleam, Snowgleam, Moongleam, Leafgleam, or Shadowgleam are active, recover 500 HP when you take 500 or more damage.}}]] |
+ | | Add S4: Goliathslayer Lucent = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Goliathslayer Lucent|Recover 40 PP every 10 seconds when there is a boss nearby.}}]] | ||
| Add S4: Dodge Training = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Dodge Training|Perform an evasive maneuver when the two circles overlap to gain "Successful Dodge (Counter)" status.<br>If you do not evade, recover 5% HP.}}]] | | Add S4: Dodge Training = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Dodge Training|Perform an evasive maneuver when the two circles overlap to gain "Successful Dodge (Counter)" status.<br>If you do not evade, recover 5% HP.}}]] | ||
| Add S4: Lustrous Amplify = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Lustrous Amplify|Increases PP recovery amount by 60% when attacking enemies afflicted by a status ailment, Jellen, or Blight Rounds.}}]] | | Add S4: Lustrous Amplify = [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Lustrous Amplify|Increases PP recovery amount by 60% when attacking enemies afflicted by a status ailment, Jellen, or Blight Rounds.}}]] |
Latest revision as of 10:53, 26 January 2023
Use Case: Add S1: Petalgleam / Add S6: Dodging Whistle
Displays Add: S-Grade Augment information, and creates hyperlinks to the respective category on the S-Grade Augments page.
{{SGA_Add|Add S1: Petalgleam}}