Difference between revisions of "Template:SGA Add"

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  | Add S1: Petalgleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1: Petalgleam|Increases damage by 3% for 30 seconds after inflicting 450,000 damage.}}]]
 
  | Add S1: Petalgleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1: Petalgleam|Increases damage by 3% for 30 seconds after inflicting 450,000 damage.}}]]
 
  | Add S1: Seagleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1: Seagleam|Recovers 4% max HP every second for 30 seconds after taking 600 damage.}}]]
 
  | Add S1: Seagleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1: Seagleam|Recovers 4% max HP every second for 30 seconds after taking 600 damage.}}]]
  | Add S1: Snowgleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1:Snowgleam|Increases Active PP Recovery by 20% for 30 seconds after using 150 PP.}}]]
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  | Add S1: Snowgleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1: Snowgleam|Increases Active PP Recovery by 20% for 30 seconds after using 150 PP.}}]]
 
  | Add S1: Moongleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1: Moongleam|Reduces PP consumption by 8% for 20 seconds after performing a Perfect Guard.}}]]
 
  | Add S1: Moongleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1: Moongleam|Reduces PP consumption by 8% for 20 seconds after performing a Perfect Guard.}}]]
 
  | Add S1: Leafgleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1: Leafgleam|Creates a barrier that reduces damage taken by 8% and nullifies knockback.<br>The barrier will appear and disappear in 20 second intervals.}}]]
 
  | Add S1: Leafgleam =  [[S-Grade_Augments#S1|{{#simple-tooltip: Add S1: Leafgleam|Creates a barrier that reduces damage taken by 8% and nullifies knockback.<br>The barrier will appear and disappear in 20 second intervals.}}]]
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  | Add S4: Flashguard Lucent =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Flashguard Lucent|Recover 10 PP when performing a Perfect Guard.}}]]
 
  | Add S4: Flashguard Lucent =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Flashguard Lucent|Recover 10 PP when performing a Perfect Guard.}}]]
 
  | Add S4: Steely Determination =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Steely Determination|Survives one fatal hit with 1 HP.<br>Does not work if HP is already at 1.<br>Activates once per quest.}}]]
 
  | Add S4: Steely Determination =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Steely Determination|Survives one fatal hit with 1 HP.<br>Does not work if HP is already at 1.<br>Activates once per quest.}}]]
  | Add S4: Frontal Adept =  [[S-Grade_Augments#S4|{{#simple-tooltip: -|Critical Hit Rate of frontal attacks is increased by 30% while Valiant Stance is active.}}]]
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  | Add S4: Frontal Adept =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Frontal Adept|Critical Hit Rate of frontal attacks is increased by 30% while Valiant Stance is active.}}]]
 
  | Add S4: Second Whirlwind =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Second Whirlwind|Increases the duration of Double Saber's Whirlwind by 4 seconds.}}]]
 
  | Add S4: Second Whirlwind =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Second Whirlwind|Increases the duration of Double Saber's Whirlwind by 4 seconds.}}]]
 
  | Add S4: Hammer of the Wise =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Hammer of the Wise|Frontal attack damage is increased by 15% while Wise Stance is active.}}]]
 
  | Add S4: Hammer of the Wise =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Hammer of the Wise|Frontal attack damage is increased by 15% while Wise Stance is active.}}]]
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  | Add S4: Transmutation Circle =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Transmutation Circle|Changes the weapon element to match the currently equipped elemental defense ring.<br>Has no effect if an elemental ring is not equipped. }}]]
 
  | Add S4: Transmutation Circle =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Transmutation Circle|Changes the weapon element to match the currently equipped elemental defense ring.<br>Has no effect if an elemental ring is not equipped. }}]]
 
  | Add S4: Mettle of the Rested =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Mettle of the Rested|Gain knockback immunity after standing still for 1 second.}}]]
 
  | Add S4: Mettle of the Rested =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Mettle of the Rested|Gain knockback immunity after standing still for 1 second.}}]]
  | Add S4: Lustrous Trap =  [[S-Grade_Augments#S4|{{#simple-tooltip: -|Increases PP restored by Tactical Trap by 20%.}}]]
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  | Add S4: Lustrous Trap =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Lustrous Trap|Increases PP restored by Tactical Trap by 20%.}}]]
 
  | Add S4: Mighty Chain =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Mighty Chain|Gain invincibility for 5 seconds when Chain Trigger is activated.}}]]
 
  | Add S4: Mighty Chain =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Mighty Chain|Gain invincibility for 5 seconds when Chain Trigger is activated.}}]]
 
  | Add S4: Swift Arrows Strike =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Swift Arrows Strike|Increases the damage of all attacks done with a Bow by 3% when Rapid Fire is active.}}]]
 
  | Add S4: Swift Arrows Strike =  [[S-Grade_Augments#S4|{{#simple-tooltip: Add S4: Swift Arrows Strike|Increases the damage of all attacks done with a Bow by 3% when Rapid Fire is active.}}]]

Revision as of 13:53, 12 January 2023

Use Case: Add S1: Petalgleam / Add S6: Dodging Whistle
Displays Add: S-Grade Augment information, and creates hyperlinks to the respective category on the S-Grade Augments page.

{{SGA_Add|Add S1: Petalgleam}}