Difference between revisions of "Augment Factors"
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| {{icons|Augment Factor}} Shock V | | {{icons|Augment Factor}} Shock V | ||
| Grant Shock Lv. 3 | | Grant Shock Lv. 3 | ||
− | | {{rarity|13}} {{icons|Daggers}} [[Thrust Revolsio]]<br>{{rarity|13}} {{icons|Soaring Blades}} [[Blade Revolsio]]<br>{{icons|Rod}} [[Shaft Revolsio]] | + | | {{rarity|13}} {{icons|Daggers}} [[Thrust Revolsio]]<br>{{rarity|13}} {{icons|Soaring Blades}} [[Blade Revolsio]]<br>{{rarity|13}} {{icons|Rod}} [[Shaft Revolsio]] |
|- | |- | ||
| {{icons|Augment Factor}} Blind III | | {{icons|Augment Factor}} Blind III |
Revision as of 01:24, 3 May 2020
Nominated for deletion - This page is a candidate for deletion.
Reason: Moved to Template:Affixing_NavBar, no pages link here anymore
Reason: Moved to Template:Affixing_NavBar, no pages link here anymore
General Information
Augment Factors are a special Affixing mechanic for Weapons. By enhancing a Weapon to its maximum Overgrind Limit (+35), the weapon's Augment Factor is unlocked. By then affixing the Weapon or using the Weapon as a component in Affixing, the Augment Factor can be Affixed to itself/a target weapon with a 100% base rate, even if the Augment isn't normally transferable.
Mechanics and Behavior
- Augment Factors are unlocked by grinding a Weapon to +35; different Weapons or Weapon series have different Augment Factors.
- The Augment Factor Weapon must have the same or higher number of Augments as the base in order for it to be used as a component.
- Augment Factors are still affected by the Extra Slot penalty.
- The Augment Factor can be affixed as many times as desired as long as the Weapon is intact.
- When applying an Augment Factor, the Augment Factor's Augment does not interact with pre-existing Abilities. For example, a weapon affixed with Precision III would not be able to synthesize Precision IV with a Precision III Augment Factor unless the Augment Factor is affixed first.
- Augment Factors function as normal Augments once affixed and follow their normal rules.
- An Augment Factor can't be affixed if another Augment Factor in the process shares the same Augment slot as it.
List of Augment Factors
Stat Boost
Name | Effects | Weapon Sources |
---|---|---|
Might III | MEL Pwr +30 | |
Might IV | MEL Pwr +35 | |
Precision III | RNG Pwr +30 | |
Precision IV | RNG Pwr +35 | |
Casting III | TEC Pwr +30 | |
Casting IV | TEC Pwr +30 | |
Deftness III | DEX +30 | |
Deftness IV | DEX +35 | |
Toughness III | MEL Def +30 | |
Reflex III | RNG Def +30 | |
Genius III | TEC Def +30 | |
Mastery III | All +15 | |
Stamina III | HP +50 | |
Stamina IV | HP +60 | |
Spirit III | PP +4 | |
Spirit IV | PP +5 |
Stat Boosts (Special)
Name | Effects | Weapon Sources |
---|---|---|
Mutation I | Increases specific synthetic probability. Pwr +10 HP +10 |
Zax Kuscha Nebula Basileion Astera Spiritia Riddle Mole Sigalga Sar Bright Jareid Full Cylinder Saint Kilda Aresvis Bigglow Red Processor Rosa Crane Regalia Sahre Bliz |
Stigma | DEX +20 PP +5 |
Tagami Kouga Series |
Alter Arma | MEL Pwr +20 HP +30 |
Daisy Chain Glorious Wing Trident Crusher Grandcross |
Alter Tyro | RNG Pwr +20 HP +30 |
Infinite Corundum Final Impact |
Alter Magia | TEC Pwr +20 HP +30 |
Rabbit Wand Dream Master |
Flict Arma | MEL Pwr +20 PP +3 |
Sacrifice Falspawn Absolute Blade Weiss Comet Sange |
Flict Tyro | RNG Pwr +20 PP +3 |
Automata Blade Mech Katar Missouri M13 Southern Cross |
Flict Magia | TEC Pwr +20 PP +3 |
Precious Balmung Blade Stabilizer |
Doom Break | Pwr +15 PP +2 |
Aura Series |
Resists
Name | Effects | Weapon Sources |
---|---|---|
Impact Ward III | MEL Resistance +5 | Striking Weapons |
Projectile Ward III | RNG Resistance +5 | Ranged Weapons |
Technique Ward III | TEC Resistance +5 | Technique Weapons |
Status
Name | Effects | Weapon Sources |
---|---|---|
Burn III | Grant Burn Lv. 3 | Dragon Slayer Crusade Lore Emperor Axeon Cardestad Holy Ray Arao Cylinder |
Burn V | Grant Burn Lv. 5 | Sword Revolsio Slash Revolsio Shot Revolsio |
Freeze III | Grant Freeze Lv. 3 | Diabolique Gauntlet Heretic End Inferno Bazooka Agne Bazooka |
Freeze V | Grant Freeze Lv. 5 | Lance Revolsio Cannon Revolsio |
Shock III | Grant Shock Lv. 3 | Floating Edges Iblis Blood Kadolph Twin Agito Divine Staff Amaterasu Rulyra |
Shock V | Grant Shock Lv. 3 | Thrust Revolsio Blade Revolsio Shaft Revolsio |
Blind III | Grant Blind Lv. 3 | Gekitsanata Flue Zajil Pandora Extreme Blanc Mirrors Hakobe Hayase |
Blind V | Grant Blind Lv. 5 | Spear Revolsio Bullet Revolsio Shoes Revolsio |
Panic III | Grant Panic Lv. 3 | Thunderbolt Langritter Buhrei Obs Guardianna Blau Luft |
Panic V | Grant Panic Lv. 5 | Storm Revolsio Saika Revolsio Card Revolsio |
Poison III | Grant Poison Lv. 3 | Martial Strikers Paonarian Susano Hiki Stina Evil Curst |
Poison V | Grant Poison Lv. 5 | Spike Revolsio Arch Revolsio Edge Revolsio |
Souls
Name | Effects | Weapon Sources |
---|---|---|
Acto Di Soul | MEL Pwr +35 PP +3 |
Titan Series |
Tyro Di Soul | RNG Pwr +35 PP +3 |
Stelk Series |
Magi Di Soul | TEC Pwr +35 PP +3 |
Form Series |
Other
Name | Effects | Weapon Sources |
---|---|---|
Soul Receptor | Significantly increases Soul success rate during affixing. All +10 |
Lightning Espada Bluesy Requiem Bardiche Twin Kamuy Lavis Blades Arks Flan Yamigarasu Yasha Avenger Yasminkov 7V H1 Missouri Twin Shooting Drive Rikauteri Gravilios Caduceus |
Alternate History | Experience Gained +10% | Imperial Pick Meteor Staff Divine Fists Milio Bright Astral Riser Weddle Park Clarita Visus |
Nominated for deletion - This page is a candidate for deletion.
Reason: Moved to Template:Affixing_NavBar, no pages link here anymore
Reason: Moved to Template:Affixing_NavBar, no pages link here anymore