Difference between revisions of "Skill Rings"

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=Left Rings=
 
=Left Rings=
 +
===Hunter Rings====Left Rings=
 
===Hunter Rings===
 
===Hunter Rings===
 
{{Rings
 
{{Rings
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}}
 
}}
  
===Fighter Rings===
 
{{Rings
 
| name = '''Twin Daggers Air Pursuit''' (L)
 
| description = Twin Dagger Normal Attacks and Photon Arts executed in the air will chase a Locked-On Target.
 
| UIItemTwinDaggersAirPursuit.png
 
| MEL = {{Icons|MEL}} 1~20
 
| TEC = {{Icons|TEC}} 1~20
 
| DEX = {{Icons|DEX}} 1~20
 
| materials = Naverius Rock x3<br>Forest Emerald x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
{{Rings
 
| name = '''Knuckles Pursuit''' (L)
 
| description = Knuckle Normal Attacks and Photon Arts executed on the ground will chase a Locked-On Target.
 
| UIItemKnucklesPursuit.png
 
| MEL = {{Icons|MEL}} 1~20
 
| TEC = {{Icons|TEC}} 1~20
 
| DEX = {{Icons|DEX}} 1~20
 
| materials = Naverius Rock x3<br>Ruins Amethyst x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
{{Rings
 
| name = '''Slow Fighter Actions''' (L)
 
| description = Decrease the Speed of Weapon Actions executed with Fighter Weapons.
 
| UIItemSlowFighterActions.png
 
| MEL = {{Icons|MEL}} 1~20
 
| MDEF = {{Icons|MDEF}} 1~20
 
| materials = Harukotan Rock x3<br>Daybreak Province Moon Stone x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
===Ranger Rings===
 
{{Rings
 
| name = '''Launcher Non-Weak Bonus''' (L)
 
| description = The effects of the Skills "Advanced Precision Hit 1" and "Advanced Precision Hit 2" are applied to all Launcher damage.
 
| UIItemLauncherNonWeakBonus.png
 
| materials = Naverius Rock x3<br>Tundra Amber x1
 
| {{RingMats| Power | true=1 | L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 55% | L7 = 56% | L8 = 57% | L9 = 58% | L10 = 60% | L11 = 64% | L12 = 68% | L13 = 72% | L14 = 76% | L15 = 80% | L16 = 84% | L17 = 88% | L18 = 92% | L19 = 96% | L20 = 100%}}
 
}}
 
 
{{Rings
 
| name = '''Stationary Mark''' (L)
 
| description = A symbol appears when Stationary Fire is active.
 
| UIItemStationaryMark.png
 
| materials = Wopal Rock x3<br>Floating Facility Tourmaline x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
{{Rings
 
| name = '''Precision Blight Rounds''' (L)
 
| description = Blight Rounds hit through walls.
 
| UIItemPrecisionBlightRounds.png
 
| materials = Harukotan Rock x3<br>Nightfall Province Hematite x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
===Gunner Rings===
 
{{Rings
 
| name = '''Forward Stylish Roll''' (L)
 
| description = Enables performing a Stylish Roll in a forwards direction.
 
| UIItemForwardStylishRoll.png
 
| materials = Naverius Rock x3<br>Forest Emerald x1
 
| {{RingMats| Power | true=1 | L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | L11 = 111% | L12 = 112% | L13 = 113% | L14 = 114% | L15 = 115% | L16 = 116% | L17 = 117% | L18 = 118% | L19 = 119% | L20 = 120%}}
 
}}
 
 
{{Rings
 
| name = '''Time After Time Preserve''' (L)
 
| description = Increases the damage you can take during Showtime before High Time resets.
 
| UIItemTimeAfterTimePreserve.png
 
| materials = Naverius Rock x3<br>Ruins Amethyst x1
 
| {{RingMats| Damage Threshold | true=1 | L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | L11 = 11% | L12 = 12% | L13 = 13% | L14 = 14% | L15 = 15% | L16 = 16% | L17 = 17% | L18 = 18% | L19 = 19% | L20 = 20%}}
 
}}
 
 
{{Rings
 
| name = '''TMG Stance Up''' (L)
 
| description = Increases Striking and Ranged damage if a Stance is active while Twin Machine Guns are equipped.
 
| UIItemTMGStanceUp.png
 
| materials = Amduskian Rock x3<br>Dragon Altar Zircon x1
 
| {{RingMats| Striking Damage | true=1 | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 100% | L7 = 100% | L8 = 100% | L9 = 100% | L10 = 100%| L11 = 101% | L12 = 102% | L13 = 103% | L14 = 104% | L15 = 105% | L16 = 106% | L17 = 107% | L18 = 108% | L19 = 109% | L20 = 110%}}
 
{{RingMats| Ranged Damage | true=1 | L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | L11 = 110% | L12 = 110% | L13 = 110% | L14 = 110% | L15 = 110% | L16 = 110% | L17 = 110% | L18 = 110% | L19 = 110% | L20 = 110%}}
 
}}
 
 
 
===Force Rings===
 
{{Rings
 
| name = '''Alt. Photon Bullet Mode''' (L)
 
| description = Rod Shot projectiles explode on contact.
 
| UIItemAltPhotonBulletMode.png
 
| materials = Amduskian Rock x3<br>Floating Continent Flourite x1
 
| {{RingMats| Power | true=1 | L1 = 50% | L2 = 55% | L3 = 60% | L4 = 65% | L5 = 70% | L6 =75% | L7 = 80% | L8 = 85% | L9 = 90% | L10 = 95%| L11 = 100% | L12 = 101% | L13 = 102% | L14 = 103% | L15 = 104% | L16 = 105% | L17 = 106% | L18 = 107% | L19 = 108% | L20 = 110%}}
 
{{RingMats| Explosion Range | true=1 | L1 = 100% | L2 = 102% | L3 = 104% | L4 = 106% | L5 = 108% | L6 = 110% | L7 = 112% | L8 = 114% | L9 = 116% | L10 = 118% | L11 = 120% | L12 = 122% | L13 = 124% | L14 = 126% | L15 = 128% | L16 = 132% | L17 = 136% | L18 = 140% | L19 = 144% | L20 = 150%}}
 
}}
 
 
 
===Techter Rings===
 
{{Rings
 
| name = '''Wand Element Change''' (L)
 
| description = While wielding a Wand, charge a Technique to change the active Element of your weapon and Tech Explosions.
 
| UIItemWandElementChange.png
 
| materials = Lillipan Rock x3<br>Abandoned Mine Lapis Lazuli x1
 
| {{RingMats| Conversion Rate | true=1 | L1 = 80% | L2 = 81% | L3 = 82% | L4 = 83% | L5 = 84% | L6 = 85% | L7 = 86% | L8 = 87% | L9 = 88% | L10 = 89% | L11 = 90% | L12 = 91% | L13 = 92% | L14 = 93% | L15 = 94% | L16 = 95% | L17 = 96% | L18 = 97% | L19 = 98% | L20 = 100%}}
 
}}
 
 
{{Rings
 
| name = '''Alternate Wand E. Change''' (L)
 
| description = While wielding a Wand, charge a Technique to change the active Element of your weapon and Tech Explosions. Excludes Zanverse, Megiverse, and Zondeel.
 
| UIItemAlternateWandEChange.png|
 
| materials = Wopal Rock x3<br>Seabed Tanzanite x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
 
===Braver Rings===
 
{{Rings
 
| name = '''Katana Focus Guard Release''' (L)
 
| description = If the Focus Gauge is maxed, hold the Guard button for three seconds to forcefully activate Katana Focus.
 
| UIItemKatanaFocusGuardRelease.png
 
| materials = Wopal Rock x3<br>Coast Sapphire x1
 
| {{RingMats| Gear Gain Rate | true=1 | L1 = 10% | L2 = 20% | L3 = 30% | L4 = 40% | L5 = 50% | L6 = 60% | L7 = 70% | L8 = 80% | L9 = 90% | L10 = 100% | L11 = 101% | L12 = 102% | L13 = 103% | L14 = 104% | L15 = 105% | L16 = 106% | L17 = 107% | L18 = 108% | L19 = 109% | L20 = 110%}}
 
}}
 
 
{{Rings
 
| name = '''Grounded Combat''' (L)
 
| description = Normal attacks in Katana Combat will not chase targets.
 
| UIItemGroundedCombat.png
 
| materials = Naverius Rock x3<br>Ruins Amethyst x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
{{Rings
 
| name = '''Katana Combat Hitcount Up''' (L)
 
| description = Increases the number of hits each hit inflicted counts for in Katana Combat.
 
| UIItemKatanaCombatHitcountUp.png
 
| materials = Amduskian Rock x3<br>Dragon Altar Zircon x1
 
| {{RingMats| Hit Count Rate | true=1 | L1 = 105% | L2 = 110% | L3 = 115% | L4 = 120% | L5 = 125% | L6 = 130% | L7 = 135% | L8 = 140% | L9 = 145% | L10 = 150% | L11 = 155% | L12 = 160% | L13 = 165% | L14 = 170% | L15 = 175% | L16 = 180% | L17 = 185% | L18 = 190% | L19 = 195% | L20 = 200%}}
 
}}
 
 
{{Rings
 
| name = '''Bow Homing''' (L)
 
| description = Adds a homing property to Bow's Charged Normal Attack.
 
| UIItemBowHoming.png
 
| materials = Wopal Rock x3<br>Floating Facility Tourmaline x1
 
| {{RingMats| Turn Rate | true=1 | L1 = 30° | L2 = 35° | L3 = 40° | L4 = 45° | L5 = 50° | L6 = 55° | L7 = 60° | L8 = 65° | L9 = 70° | L10 = 75°L11 = 80° | L12 = 85° | L13 = 90° | L14 = 95° | L15 = 100° | L16 = 110° | L17 = 120° | L18 = 130° | L19 = 140° | L20 = 150°}}
 
{{RingMats| Turn Period | true=1 | L1 = 0.10s | L2 = 0.20s | L3 = 0.30s | L4 = 0.40s | L5 = 0.50s | L6 = 0.60s | L7 = 0.70s | L8 = 0.80s | L9 = 0.90s | L10 = 1.00sL11 = 1.00s | L12 = 1.00s | L13 = 1.00s | L14 = 1.00s | L15 = 1.00s | L16 = 1.00s | L17 = 1.00s | L18 = 1.00s | L19 = 1.00s | L20 = 1.00s}}
 
}}
 
 
 
===Bouncer Rings===
 
{{Rings
 
| name = '''Soaring Blades Tackle''' (L)
 
| description = Inflicts striking damage to enemies when moving using Soaring Blade Weapon Action.
 
| UIItemSoaringBladesTackle.png
 
| materials = Wopal Rock x3<br>Coast Sapphire x1
 
| {{RingMats| Power | true=1 | L1 = 400% | L2 = 500% | L3 = 600% | L4 = 700% | L5 = 800% | L6 = 900% | L7 = 1000% | L8 = 1100% | L9 = 1200% | L10 = 1300% | L11 = 1350% | L12 = 1400% | L13 = 1450% | L14 = 1500% | L15 = 1550% | L16 = 1600% | L17 = 1650% | L18 = 1700% | L19 = 1750% | L20 = 1800%}}
 
}}
 
 
{{Rings
 
| name = '''Photon Blades Homing'''
 
| description = Adds a homing property to Photon Blades summoned by Soaring Blades Weapon Action.
 
| UIItemPhotonBladesHoming.png
 
| materials = Lillipan Rock x3<br>Underground Shafts Peridot x1
 
| {{RingMats| Power | true=1 | L1 = 101% | L2 = 101% | L3 = 101% | L4 = 102% | L5 = 102% | L6 = 102% | L7 = 103% | L8 = 103% | L9 = 103% | L10 = 104% | L11 = 104% | L12 = 104% | L13 = 105% | L14 = 105% | L15 = 105% | L16 = 106% | L17 = 106% | L18 = 107% | L19 = 107% | L20 = 108%}}
 
{{RingMats| Turn Rate | true=1 | L1 = 30° | L2 = 35° | L3 = 40° | L4 = 45° | L5 = 50° | L6 = 55° | L7 = 60° | L8 = 65° | L9 = 70° | L10 = 75°L11 = 80° | L12 = 85° | L13 = 90° | L14 = 95° | L15 = 100° | L16 = 110° | L17 = 120° | L18 = 130° | L19 = 140° | L20 = 150°}}
 
{{RingMats| Turn Period | true=1 | L1 = 2s | L2 = 2s | L3 = 2s | L4 = 2s | L5 = 2s | L6 = 3s | L7 = 3s | L8 = 3s | L9 = 3s | L10 = 3sL11 = 4s | L12 = 4s | L13 = 4s | L14 = 4s | L15 = 4s | L16 = 5s | L17 = 5s | L18 = 5s | L19 = 5s | L20 = 5s}}
 
}}
 
 
{{Rings
 
| name = '''Jet Boots Combo Variant SC''' (L)
 
| description = Technique charge time is shortened when following a Jet Boots PA.
 
| UIItemJetBootsComboVariantSC.png
 
| materials = Naverius Rock x3<br>Tundra Amber x1
 
| {{RingMats| Charge Time | true=1 | L1 = 90% | L2 = 88% | L3 = 86% | L4 = 84% | L5 = 82% | L6 = 80% | L7 = 78% | L8 = 76% | L9 = 74% | L10 = 72% | L11 = 70% | L12 = 68% | L13 = 66% | L14 = 64% | L15 = 62% | L16 = 60% | L17 = 58% | L18 = 56% | L19 = 54% | L20 = 50%}}
 
}}
 
 
 
=== Summoner Rings===
 
{{Rings
 
| name = '''Nearby Auto Target''' (L)
 
| description = Pets will automatically attack nearby enemies.
 
| UIItermNearbyAutoTarget.png
 
| materials = Lillipan Rock x3<br>Underground Shafts Peridot x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
 
==Utility Rings==
 
===Movement Rings===
 
{{Rings
 
| name = '''Slow Dive Roll''' (L)
 
| description = Slows down the animation of Dive Roll and increases its invulnerability.
 
| UIItemSlowDiveRoll.png
 
| materials = Amduskian Rock x3<br>Volcanic Caves Garnet x1
 
| {{RingMats| Duration | true=1 | L1 = 0.30s | L2 = 0.32s | L3 = 0.34s | L4 = 0.36s | L5 = 0.38s | L6 = 0.40s | L7 = 0.42s | L8 = 0.44s | L9 = 0.46s | L10 = 0.48sL11 = 0.50s | L12 = 0.52s | L13 = 0.54s | L14 = 0.56s | L15 = 0.58s | L16 = 0.62s | L17 = 0.66s | L18 = 0.70s | L19 = 0.74s | L20 = 0.80s}}
 
}}
 
 
{{Rings
 
| name = '''Leaping Dodge''' (L)
 
| description = Enables use of the Active Skill "Leaping Dodge". Instantaneously gain altitude while evading attacks.
 
| UIItemLeapingDodge.png
 
| materials = Harukotan Rock x3<br>Daybreak Province Moon Stone x1
 
| {{RingMats| Recast | true=1 | L1 = 100s | L2 = 95s | L3 = 90s | L4 = 85s | L5 = 80s | L6 = 75s | L7 = 70s | L8 = 65s | L9 = 60s | L10 = 55sL11 = 50s | L12 = 45s | L13 = 40s | L14 = 35s | L15 = 30s | L16 = 25s | L17 = 20s | L18 = 15s | L19 = 10s | L20 = 5s}}
 
}}
 
 
{{Rings
 
| name = '''Perfect Recovery Blast''' (L)
 
| description = Performing a Perfect Reversal creates a blast that damages and inflicts the Stun status on nearby enemies.
 
| UIItemPerfectRecoveryBlast.png
 
| materials = Amduskian Rock x3<br>Floating Continent Flourite x1
 
| {{RingMats| Power | true=1 | L1 = 100% | L2 = 120% | L3 = 140% | L4 = 160% | L5 = 180% | L6 = 200% | L7 = 220% | L8 = 240% | L9 = 260% | L10 = 300% | L11 = 350% | L12 = 400% | L13 = 450% | L14 = 500% | L15 = 550% | L16 = 600% | L17 = 650% | L18 = 700% | L19 = 750% | L20 = 800%}}
 
{{RingMats| Stun Range | true=1 | L1 = 100% | L2 = 105% | L3 = 110% | L4 = 115% | L5 = 120% | L6 = 125% | L7 = 130% | L8 = 135% | L9 = 140% | L10 = 145% | L11 = 150% | L12 = 155% | L13 = 160% | L14 = 165% | L15 = 170% | L16 = 175% | L17 = 180% | L18 = 185% | L19 = 190% | L20 = 200%}}
 
}}
 
 
===Technique Rings===
 
{{Rings
 
| name = '''Technique Charge Parry''' (L)
 
| description = Charging a Technique creates Perfect Guard frames on startup.
 
| UIItemTechniqueChargeParry.png
 
| materials = Naverius Rock x3<br>Forest Emerald x1
 
| {{RingMats| Duration | true=1 | L1 = 0.03s | L2 = 0.06s | L3 = 0.09s | L4 = 0.12s | L5 = 0.15s | L6 = 0.18s | L7 = 0.21s | L8 = 0.24s | L9 = 0.27s | L10 = 0.30sL11 = 0.33s | L12 = 0.36s | L13 = 0.39s | L14 = 0.42s | L15 = 0.45s | L16 = 0.48s | L17 = 0.51s | L18 = 0.54s | L19 = 0.57s | L20 = 0.60s}}
 
}}
 
 
{{Rings
 
| name = '''Quick Illusion''' (L)
 
| description = Reduces the travel distance and animation of Blind Escape.
 
| UIItemQuickIllusion.png
 
| materials = Wopal Rock x3<br>Floating Facility Tourmaline x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
{{Rings
 
| name = '''Pacifist Zondeel''' (L)
 
| description = Your Zondeel will not detonate when struck by a Lightning Technique.
 
| UIItemPacifistZondeel.png
 
| materials = Harukotan Rock x3<br>Daybreak Province Moon Stone x6
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
{{Rings
 
| name = '''Talis Prolong''' (L)
 
| description = Extends the duration of a thrown Talis before it disappears.
 
| UIItemTalisProlong.png
 
| materials = Lillipan Rock x3<br>Abandoned Mine Lapis Lazuli x1
 
| {{RingMats| Duration | true=1 | L1 = 3.50s | L2 = 3.80s | L3 = 4.10s | L4 = 4.40s | L5 = 4.70s | L6 = 5.00s | L7 = 5.30s | L8 = 5.60s | L9 = 5.90s | L10 = 6.20sL11 = 6.50s | L12 = 6.80s | L13 = 7.10s | L14 = 7.40s | L15 = 7.70s | L16 = 8.00s | L17 = 8.50s | L18 = 9.00s | L19 = 9.50s | L20 = 10.00s}}
 
}}
 
 
===Item Rings===
 
{{Rings
 
| name = '''Mate Maniac''' (L)
 
| description = Speeds up the consumption animation of Mates and increases their recovery rate.
 
| UIItemMateManiac.png
 
| materials = Lillipan Rock x3<br>Desert Topaz x1
 
| {{RingMats| Recovery Rate | true=1 | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 100% | L7 = 100% | L8 = 100% | L9 = 100% | L10 = 100% | L11 = 102% | L12 = 104% | L13 = 106% | L14 = 108% | L15 = 110% | L16 = 112% | L17 = 114% | L18 = 116% | L19 = 118% | L20 = 120%}}
 
{{RingMats| Action Speed | true=1 | L1 = 110% | L2 = 115% | L3 = 120% | L4 = 125% | L5 = 130% | L6 = 135% | L7 = 140% | L8 = 145% | L9 = 150% | L10 = 155% | L11 = 160% | L12 = 160% | L13 = 160% | L14 = 160% | L15 = 160% | L16 = 160% | L17 = 160% | L18 = 160% | L19 = 160% | L20 = 160%}}
 
}}
 
 
{{Rings
 
| name = '''Mag Excitement''' (L)
 
| description = Increases the power of your Mag's Auto Action and reduces its cooldown.
 
| UIItemMagExcitement.png
 
| materials = Wopal Rock x3<br>Seabed Tanzanite x1
 
| {{RingMats| Power | true=1 | L1 = 150% | L2 = 155% | L3 = 160% | L4 = 165% | L5 = 170% | L6 = 175% | L7 = 180% | L8 = 185% | L9 = 190% | L10 = 200% | L11 = 210% | L12 = 220% | L13 = 230% | L14 = 240% | L15 = 250% | L16 = 260% | L17 = 270% | L18 = 280% | L19 = 290% | L20 = 300%}}
 
{{RingMats| Attack Interval | true=1 | L1 = 80% | L2 = 78% | L3 = 76% | L4 = 74% | L5 = 72% | L6 = 70% | L7 = 68% | L8 = 66% | L9 = 64% | L10 = 62% | L11 = 60% | L12 = 58% | L13 = 56% | L14 = 54% | L15 = 52% | L16 = 50% | L17 = 48% | L18 = 46% | L19 = 44% | L20 = 40%}}
 
}}
 
 
{{Rings
 
| name = '''Atomizer Fanatic''' (L)
 
| description = Speeds up the consumption animation of Atomizers and increases their recovery rate.
 
| UIItemAtomizerFanatic.png
 
| materials = Harukotan Rock x3<br>Nightfall Province Hematite x1
 
| {{RingMats| Recovery Rate | true=1 | L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | L11 = 115% | L12 = 120% | L13 = 125% | L14 = 130% | L15 = 135% | L16 = 140% | L17 = 145% | L18 = 150% | L19 = 155% | L20 = 160%}}
 
}}
 
 
=== Other Rings ===
 
{{Rings
 
| name = '''Party Toughness''' (L)
 
| description = Reduces damage taken based on the number of players in your Party.
 
| UIItemPartyToughness.png
 
| materials = Lillipan Rock x3<br>Desert Topaz x1
 
| {{RingMats| Damage Received (Party of 2) | true=1 | L1 = 99.00% | L2 = 98.90% | L3 = 98.80% | L4 = 98.70% | L5 = 98.60% | L6 = 98.50% | L7 = 98.40% | L8 = 98.30% | L9 = 98.20% | L10 = 98.10% | L11 = 98.00% | L12 = 97.90% | L13 = 97.80% | L14 = 97.70% | L15 = 97.60% | L16 = 97.50% | L17 = 97.40% | L18 = 97.30% | L19 = 97.20% | L20 = 97.00%}}
 
{{RingMats| Damage Received (Party of 3) | true=1 | L1 = 98.00% | L2 = 97.90% | L3 = 97.80% | L4 = 97.70% | L5 = 97.60% | L6 = 97.50% | L7 = 97.40% | L8 = 97.30% | L9 = 97.20% | L10 = 97.10% | L11 = 97.00% | L12 = 96.90% | L13 = 96.80% | L14 = 96.70% | L15 = 96.60% | L16 = 96.50% | L17 = 96.40% | L18 = 96.30% | L19 = 96.20% | L20 = 96.00%}}
 
{{RingMats| Damage Received (Party of 4) | true=1 | L1 = 97.00% | L2 = 96.90% | L3 = 96.80% | L4 = 96.70% | L5 = 96.60% | L6 = 96.50% | L7 = 96.40% | L8 = 96.30% | L9 = 96.20% | L10 = 96.10% | L11 = 96.00% | L12 = 95.90% | L13 = 95.80% | L14 = 95.70% | L15 = 95.60% | L16 = 95.50% | L17 = 95.40% | L18 = 95.30% | L19 = 95.20% | L20 = 95.00%}}
 
}}
 
 
=== AIS Specific===
 
{{Rings
 
| name = '''Quick Blaster''' (L)
 
| description = Speeds up firing animation of the Photon Blaster, but reduces turn speed while firing.
 
| UIItemQuickBlaster.png
 
| materials = Lillipan Rock x3<br>Abandoned Mine Lapis Lazuli x1
 
| {{RingMats| Fire Rate | NA = 200%}}
 
{{RingMats/2| NA2 = 200%}}
 
{{RingMats| Turn Rate | NA = 60%}}
 
{{RingMats/2| NA2 = 60%}}
 
}}
 
 
{{Rings
 
| name = '''Light Armor''' (L)
 
| description = Reduces the PP cost of Dash, but increases damage taken.
 
| UIItemLightArmor.png
 
| materials = Lillipan Rock x3<br>Abandoned Mine Lapis Lazuli x1
 
| {{RingMats| PP Consumption | NA = 10}}
 
{{RingMats/2| NA2 = 10}}
 
{{RingMats| Damage Received | NA = 110%}}
 
{{RingMats/2| NA2 = 110%}}
 
}}
 
 
==Combo Rings==
 
{{Rings
 
| name = '''Time and Roll''' (L)
 
| description = Bestows the effects of "Time After Time Preserve" and "Forward Stylish Roll" at Lv. 20.
 
| UIItemTimeAndRoll.png
 
| materials = Time After Time Preserve (L)+20<br>Forward Stylish Roll (L)+20
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
{{Rings
 
| name = '''Defensive Techniques''' (L)
 
| description = Bestows the effects of "Technique Charge Parrying" and "Quick Illusion" at Lv. 20.
 
| UIItemDefensiveTechniques.png
 
| materials = Technique Charge Parrying (L)+20<br>Quick Illusion (L)+20
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
{{Rings
 
| name = '''Brave Power''' (L)
 
| description = Bestows the effects of "Katana Combat Hitcount Up" and "Bow Homing" at Lv. 20.
 
| UIItemBravePower.png
 
| materials = Bow Homing (L)+20<br>Katana Combat Hitcount Up (L)+20
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
{{Rings
 
| name = '''Kick and Tackle''' (L)
 
| description = Bestows the effects of "Soaring Blades Tackle" and "Jet Boots Combo Variant SC" at Lv. 20.
 
| UIItemKickAndTackle.png
 
| materials = Soaring Blades Tackle (L)+20<br>Jet Boots Combo Variant SC (L)+20
 
| {{RingMats| N/A | false=1 | NA = N/A }}
 
 
}}
 
 
=Right Rings=
 
 
{{Rings
 
| name = '''Boosted Enemy Slayer''' (R)
 
| description = Increase damage dealt to Boosted enemies and reduce damage taken from them.
 
| UIItemBoostedEnemySlayer.png
 
| stats = disabled
 
| materials = Naverius Rock x3
 
| {{RingMats| Power | true=1 | L1 = 101% | L2 = 101% | L3 = 101% | L4 = 101% | L5 = 101% | L6 = 102% | L7 = 102% | L8 = 102% | L9 = 102% | L10 = 102%}}
 
{{RingMats/2| NA = 103%}}
 
{{RingMats| Damage Received | true=1 | L1 = 99% | L2 = 98% | L3 = 97% | L4 = 96% | L5 = 95% | L6 = 94% | L7 = 93% | L8 = 92% | L9 = 91% | L10 = 90% | L11 = 89% | L12 = 88% | L13 = 87% | L14 = 86% | L15 = 85% | L16 = 84% | L17 = 83% | L18 = 82% | L19 = 81% | L20 = 80%}}
 
}}
 
 
{{Rings
 
| name = '''Hunter Physique''' (R)
 
| description = Enables use of the Active Skill "Hunter Physique". For a period of time, nullify knockback and reduce damage taken.
 
| UIItemHunterPhysique.png
 
| stats = disabled
 
| materials = Wopal Rock x3<br>Coast Sapphire x1
 
| {{RingMats| Damage Received | NA = 99% | L11 = 95% | L12 = 94% | L13 = 93% | L14 = 92% | L15 = 91% | L16 = 90% | L17 = 90% | L18 = 90% | L19 = 90% | L20 = 90%}}
 
{{RingMats| Duration | true=1 | L1 = 15s | L2 = 15s | L3 = 15s | L4 = 15s | L5 = 15s | L6 = 16s | L7 = 17s | L8 = 18s | L9 = 19s | L10 = 20sL11 = 20s | L12 = 20s | L13 = 20s | L14 = 20s | L15 = 20s | L16 = 21s | L17 = 22s | L18 = 23s | L19 = 24s | L20 = 25s}}
 
{{RingMats| Recast| true=1 | L1 = 120s | L2 = 118s | L3 =116s | L4 = 114s | L5 = 112s | L6 = 100s | L7 = 100s | L8 = 100s | L9 = 100s | L10 = 100sL11 = 100s | L12 = 100s | L13 = 100s | L14 = 100s | L15 = 100s | L16 = 95s | L17 = 94s | L18 = 93s | L19 = 92s | L20 = 90s}}
 
}}
 
 
{{Rings
 
| name = '''Healing Guard''' (R)
 
| description = Blocking an attack restores HP.
 
| UIItemHealingGuard.png
 
| stats = disabled
 
| materials = Naverius Rock x3<br>Tundra Amber x1
 
| {{RingMats| HP Recovered | true=1 | L1 = 1.00% | L2 = 1.20% | L3 = 1.40% | L4 =1.60% | L5 = 1.80% | L6 = 2.20% | L7 = 2.40% | L8 = 2.60% | L9 = 2.80% | L10 = 3.00% | L11 = 3.20% | L12 = 3.40% | L13 = 3.60% | L14 = 3.80% | L15 = 4.00% | L16 = 4.20% | L17 = 4.40% | L18 = 4.60% | L19 = 4.80% | L20 = 5.00%}}
 
}}
 
 
{{Rings
 
| name = '''Combo Var. PATK PP Save''' (R)
 
| description = When chaining different Photon Arts or Techniques, reduce the PP cost of the next Photon Art/Technique.
 
| UIItemComboVarPATKPPSave.png
 
| stats = disabled
 
| materials = Lillipan Rock x3<br>Underground Shafts Peridot x1
 
| {{RingMats| PP Consumption | true=1 | L1 = 95% | L2 = 94% | L3 = 94% | L4 = 94% | L5 = 93% | L6 = 92% | L7 = 92% | L8 = 92% | L9 = 91% | L10 = 90% | L11 = 90% | L12 = 90% | L13 = 89% | L14 = 88% | L15 = 88% | L16 = 88% | L17 = 87% | L18 = 86% | L19 = 86% | L20 = 85%}}
 
}}
 
 
{{Rings
 
| name = '''Adrenaline''' (R)
 
| description = Increase the duration granted by each tick of Shifta and Deband.
 
| UIItemAdrenaline.png
 
| stats = disabled
 
| materials = Wopal Rock x3<br>Floating Facility Tourmaline x1
 
| {{RingMats|  Duration | true=1 | L1 = +10s | L2 = +11s | L3 = +12s | L4 = +13s | L5 = +14s | L6 = +15s | L7 = +16s | L8 = +17s | L9 = +18s | L10 = +19sL11 = +20s | L12 = +21s | L13 = +22s | L14 = +23s | L15 = +24s | L16 = +25s | L17 = +26s | L18 = +27s | L19 = +28s | L20 = +30s}}
 
}}
 
 
{{Rings
 
| name = '''Photon Flare''' (R)
 
| description = Enables use of the Active Skill "Photon Flare". For a period of time, increase your base TEC Pwr.
 
| UIItemPhotonFlare.png
 
| stats = disabled
 
| materials = Wopal Rock x3<br>Coast Sapphire x1
 
| {{RingMats| TEC Pwr | NA = +150L11 = +155 | L12 = +160 | L13 = +165 | L14 = +170 | L15 = +175 | L16 = +180 | L17 = +185 | L18 = +190 | L19 = +195 | L20 = +200}}
 
{{RingMats| Duration | true=1 | L1 = 20s | L2 = 20s | L3 = 20s | L4 = 20s | L5 = 20s | L6 = 21s | L7 = 22s | L8 = 23s | L9 = 24s | L10 = 25sL11 = 25s | L12 = 25s | L13 = 25s | L14 = 25s | L15 = 25s | L16 = 26s | L17 = 27s | L18 = 28s | L19 = 29s | L20 = 30s}}
 
{{RingMats| Recast | true=1 | L1 = 100s | L2 = 95s | L3 = 90s | L4 = 85s | L5 = 80s | L6 = 80s | L7 = 80s | L8 = 80s | L9 = 80s | L10 = 80sL11 = 80s | L12 = 80s | L13 = 80s | L14 = 80s | L15 = 80s | L16 = 74s | L17 = 73s | L18 = 72s | L19 = 71s | L20 = 70s}}
 
}}
 
 
{{Rings
 
| name = '''Flame Tech Short Charge''' (R)
 
| description = Reduces the charge duration of Fire-type Techniques.
 
| UIItemFlameTechShortCharge.png
 
| stats = disabled
 
| materials = Amduskian Rock x3<br>Dragon Altar Zircon x1
 
| {{RingMats| Charge Time | true=1 | L1 = 90% | L2 = 88% | L3 = 86% | L4 = 84% | L5 = 82% | L6 = 80% | L7 = 78% | L8 = 76% | L9 = 74% | L10 = 72% | L11 = 70% | L12 = 68% | L13 = 66% | L14 = 64% | L15 = 62% | L16 = 60% | L17 = 58% | L18 = 56% | L19 = 54% | L20 = 50%}}
 
}}
 
 
{{Rings
 
| name = '''PP Conversion''' (R)
 
| description = Enables use of the Active Skill "PP Convert". For a period of time, reduce your maximum HP to increase natural PP regeneration rate.
 
| UIItemPPConversion.png
 
| stats = disabled
 
| materials = Wopal Rock x3<br>Coast Sapphire x1
 
| {{RingMats| Natural PP Recovery | NA = +1.00L11 = +1.10 | L12 = +1.20 | L13 = +1.30 | L14 = +1.40 | L15 = +1.50 | L16 = +1.60 | L17 = +1.70 | L18 = +1.80 | L19 = +1.90 | L20 = +2.00}}
 
{{RingMats| Maximum HP | NA = 75% | L11 = 74% | L12 = 73% | L13 = 72% | L14 = 71% | L15 = 70% | L16 = 70% | L17 = 70% | L18 = 70% | L19 = 70% | L20 = 70%}}
 
{{RingMats| Duration | true=1 | L1 = 10s | L2 = 10s | L3 = 10s | L4 = 10s | L5 = 10s | L6 = 11s | L7 = 12s | L8 = 13s | L9 = 14s | L10 = 15sL11 = 15s | L12 = 15s | L13 = 15s | L14 = 15s | L15 = 15s | L16 = 16s | L17 = 17s | L18 = 18s | L19 = 19s | L20 = 20s}}
 
{{RingMats| Recast| true=1 | L1 = 130s | L2 = 128s | L3 = 126s | L4 = 124s | L5 = 122s | L6 = 120s | L7 = 120s | L8 = 120s | L9 = 120s | L10 = 120sL11 = 120s | L12 = 120s | L13 = 120s | L14 = 120s | L15 = 120s | L16 = 118s | L17 = 116s | L18 = 114s | L19 = 112s | L20 = 110s}}
 
}}
 
 
{{Rings
 
| name = '''Support Range Extender''' (R)
 
| description = Increases the range of Support Techniques.
 
| UIItemSupportRangeExtender.png
 
| stats = disabled
 
| materials = Naverius Rock x3<br>Tundra Amber x1
 
| {{RingMats| PP Consumption | true=1 | L1 = 120% | L2 = 119% | L3 = 118% | L4 = 117% | L5 = 116% | L6 = 115% | L7 = 114% | L8 = 113% | L9 = 112% | L10 = 111% | L11 = 110% | L12 = 109% | L13 = 108% | L14 = 107% | L15 = 106% | L16 = 105% | L17 = 104% | L18 = 103% | L19 = 102% | L20 = 100%}}
 
}}
 
 
{{Rings
 
| name = '''Enhanced Attack''' (R)
 
| description = Increases the damage of normal attacks. No effect on Scion Classes.
 
| UIItemEnhancedAttack.png
 
| stats = disabled
 
| materials = Naverius Rock x3<br>Forest Emerald x1
 
| {{RingMats| Power | true=1 | L1 = 100.4% | L2 = 100.8% | L3 = 101.2% | L4 = 101.6% | L5 = 102% | L6 = 102.4% | L7 = 102.8% | L8 = 103.2% | L9 = 103.6% | L10 = 104% | L11 = 104.4% | L12 = 104.8% | L13 = 105.2% | L14 = 105.6% | L15 = 106% | L16 = 106.4% | L17 = 106.8% | L18 = 107.2% | L19 = 107.6% | L20 = 108%}}
 
}}
 
 
{{Rings
 
| name = '''Quick Mate''' (R)
 
| description = Increases the consumption speed of Mates.
 
| UIItemQuickMate.png
 
| stats = disabled
 
| materials = Amduskian Rock x3<br>Floating Continent Flourite x1
 
| {{RingMats| Action Speed | true=1 | L1 = 102% | L2 = 104% | L3 = 106% | L4 = 108% | L5 = 110% | L6 = 112% | L7 = 114% | L8 = 116% | L9 = 118% | L10 = 120% | L11 = 124% | L12 = 128% | L13 = 132% | L14 = 136% | L15 = 140% | L16 = 144% | L17 = 148% | L18 = 152% | L19 = 156% | L20 = 160%}}
 
}}
 
 
{{Rings
 
| name = '''Critical Field''' (R)
 
| description = Enables use of the Active Skill "Critical Field". For a period of time, generate a field that increases the Critical Hit Rate of all nearby players.
 
| UIItemCriticalField.png
 
| stats = disabled
 
| materials = Wopal Rock x3<br>Seabed Tanzanite x1
 
| {{RingMats| Critical Rate Increase | true=1 | L1 = 10% | L2 = 11% | L3 = 12% | L4 = 13% | L5 = 14% | L6 = 15% | L7 = 16% | L8 = 17% | L9 = 18% | L10 = 19% | L11 = 20% | L12 = 21% | L13 = 22% | L14 = 23% | L15 = 24% | L16 = 25% | L17 = 26% | L18 = 27% | L19 = 28% | L20 = 30%}}
 
{{RingMats| Duration | true=1 | L1 = 20s | L2 = 20s | L3 = 20s | L4 = 20s | L5 = 20s | L6 = 25s | L7 = 26s | L8 = 27s | L9 = 28s | L10 = 29sL11 = 30s | L12 = 30s | L13 = 30s | L14 = 30s | L15 = 30s | L16 = 35s | L17 = 36s | L18 = 37s | L19 = 38s | L20 = 40s}}
 
{{RingMats| Recast | true=1 | L1 = 120s | L2 = 118s | L3 = 116s | L4 = 114s | L5 = 112s | L6 = 110s | L7 = 100s | L8 = 100s | L9 = 100s | L10 = 100sL11 = 100s | L12 = 100s | L13 = 100s | L14 = 100s | L15 = 100s | L16 = 90s | L17 = 88s | L18 = 86s | L19 = 84s | L20 = 80s}}
 
}}
 
 
{{Rings
 
| name = '''Perfect Recovery PP Surge''' (R)
 
| description = Perfect Recovery restores a percentage of your maximum PP.
 
| UIItemPerfectRecoveryPPSurge.png
 
| stats = disabled
 
| materials = Amduskian Rock x3<br>Volcanic Caves Garnet x1
 
| {{RingMats| PP Recovery | true=1 | L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | L11 = 11% | L12 = 12% | L13 = 13% | L14 = 14% | L15 = 15% | L16 = 16% | L17 = 17% | L18 = 18% | L19 = 19% | L20 = 20%}}
 
}}
 
 
{{Rings
 
| name = '''HP Restorate''' (R)
 
| description = Restores HP over time when your HP falls below a certain percentage.
 
| UIItemHPRestorate.png
 
| stats = disabled
 
| materials = Harukotan Rock x3<br>Nightfall Province Hematite x1
 
| {{RingMats| Recovery Rate | NA = 5.00% | L11 = 5.00% | L12 = 5.00% | L13 = 5.00% | L14 = 5.00% | L15 = 5.00% | L16 = 5.50% | L17 = 6.00% | L18 = 6.50% | L19 = 7.00% | L20 = 7.50%}}
 
{{RingMats| Recovery Interval | NA = 10sL11 = 10s | L12 = 9s | L13 = 8s | L14 = 7s | L15 = 6s | L16 = 5s | L17 = 5s | L18 = 5s | L19 = 5s | L20 = 5s}}
 
{{RingMats| Maximum Activation HP | true=1 | L1 = 50% | L2 = 55% | L3 = 60% | L4 = 65% | L5 = 70% | L6 = 75% | L7 = 80% | L8 = 85% | L9 = 90% | L10 = 95%}}
 
{{RingMats/2| NA2 = 100%}}
 
}}
 
 
{{Rings
 
| name = '''Precision Hit PP Gain''' (R)
 
| description = Increase active PP restoration when attacking a weak point.
 
| UIItemPrecisionHitPPGain.png
 
| stats = disabled
 
| materials = Lillipan Rock x3<br>Abandoned Mine Lapis Lazuli x1
 
| {{RingMats| Active PP Recovery | true=1 | L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | L11 = 111% | L12 = 112% | L13 = 113% | L14 = 114% | L15 = 115% | L16 = 116% | L17 = 117% | L18 = 118% | L19 = 119% | L20 = 120%}}
 
}}
 
  
  
 
[[Category: Equipment]][[Category: Skill Rings]]
 
[[Category: Equipment]][[Category: Skill Rings]]

Revision as of 23:21, 1 May 2020

About Skill Rings

Skill Rings are equip items that augment the player's abilities in unique ways, much in the way of Skills do, hence the name. There are two types of Rings: Left Rings and Right Rings. Left Rings produce unique effects that allow players to manipulate their playstyle, while Right Rings typically emulate the effects of pre-existing Skills, with some exceptions.

To create a Skill Ring, you must acquire the requisite items by Mining them in Expeditions via the Gathering system. Once you have acquired the items, you may either take them to the Gathering console in the Gateship or the Ring Shop in Franca's Café to create the Ring. Almost all Rings are also tradeable and may be purchased off the Player Shop.

Once you have a Skill Ring, you may equip it from the Armor Equip menu. You may equip one Left Ring and one Right Ring each. While they may typically only be changed via this menu, you may use chat commands to switch equipped Rings on the fly.

While a Skill Ring is being worn, 5% of any accrued EXP is added to the Ring. This increases an EXP gauge on the Ring, and when it reaches 100%, the Ring "levels up". Upon a successful level up, the Grind Cap of the Ring increases, enabling you to advance its Grind Level. To Grind a Ring, the Ring must be taken to Dudu or Monica, who will also request a set of Gathering Materials in addition to Grinders. Left Rings can also add +1 to an available stat to upgrade alongside the Grind Level. Many Rings will gain boosted effectiveness when Grinded.

The Grind Requirements for most Rings are as follows:

  • 30,000 Meseta Per Attempt
  • + 1 ~ 5: Grinders and Rocks
  • + 6 ~ 10: Grinders, Gems, and Rocks
  • + 11 ~ 20: Lambda Grinders, Grinders, Gems, and Rocks
Show/Hide all

Left Rings

==Hunter Rings====Left Rings

Hunter Rings

Perfect Guard Sonic Arrow (L)
Description
Sonic Arrow activates after a Perfect Guard when using Sword-type weapons.
  • Ring Stats:
  • MEL 1~20
  • RNG 1~20
  • Dex 1~20
UIItemPerfectGuardSonicArrow.png
Materials
Naverius Rock x3
Ruins Amethyst x1
Power
Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
175% 176% 177% 178% 180% 182% 184% 186% 188% 190% L11 = 192%
Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20
{{{L11}}} 194% 196% 198% 200% 204% 208% 212% 216% 220%
PP Consumption
Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
20 19 18 17 16 15 14 13 12 11
Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20
10 9 8 7 6 5 4 3 2 0



Perf. Guard Heavenly Drop (L)
Description
Heavenly Drop activates after a Perfect Guard when using Wired Lance-type weapons.
  • Ring Stats:
  • MEL 1~20
  • RNG 1~20
  • Dex 1~20
UIItemPerfectGuardHeavenlyDrop.png
Materials
Wopal Rock x3
Coast Sapphire x1
Power
Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
175% 176% 177% 178% 180% 182% 184% 186% 188% 190%
Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20
192% 194% 196% 198% 200% 204% 208% 212% 216% 220%
PP Consumption
Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
20 19 18 17 16 15 14 13 12 11
Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20
10 9 8 7 6 5 4 3 2 0



Alternate Wired Mode (L)
Description
Wired Lance Grapple PAs will not grab the enemy.
  • Ring Stats:
  • MEL 1~20
  • Dex 1~20
Materials
Amduscia Rock x3
Volcanic Caves Garnet x6
N/A
Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
N/A
Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20
N/A



Hunter Focus Preservation (L)
Description
While Hunter Focus Boost is active, decrease the Rate of Focus Drain and Consumption.
  • Ring Stats:
  • MEL 1~20
  • RNG 1~20
  • Dex 1~20
UIItemHunterFocusPreservation.png
Materials
Naverius Rock x3
Forest Emerald x1
Focus Consumption
Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
75% 74% 73% 72% 71% 70% 69% 68% 67% 66%
Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20
65% 64% 63% 62% 61% 60% 59% 58% 55% 50%
Focus Drain
Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
75% 74% 73% 72% 71% 70% 69% 68% 67% 66%
Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20
65% 64% 63% 62% 61% 60% 59% 58% 55% 50%