Difference between revisions of "Lightweave Klauz Reed"
Jump to navigation
Jump to search
m |
m |
||
Line 12: | Line 12: | ||
|TEC=223 | |TEC=223 | ||
|TEC35=301 | |TEC35=301 | ||
− | |WeaponDropInfo= | + | |WeaponDropInfo=Can be acquired at [[Zig Permit Exchange Shop]] by exchanging the following items. |
+ | * {{Icons|Harmonizer}}{{rarity|15}} [[Darkweave Agile Reed]]+35 | ||
+ | * {{Icons|Material}}{{rarity|10}} Darkstone Deimos x 150 | ||
+ | * {{Icons|Material}}{{rarity|15}} Powerstone Graeae x 1 | ||
+ | * {{Icons|Material}}{{rarity|15}} Lumincrystal Grania x 6 | ||
+ | * {{Icons|Material}}{{rarity|7}} Diard x 50 | ||
+ | * {{Icons|Tool}}{{rarity|10}} Su EX-Cube x 300 | ||
|WeaponAdditionalInfo=Under normal conditions, this weapon's Potential will perform the same as {{pots|Fated Cycle}}. | |WeaponAdditionalInfo=Under normal conditions, this weapon's Potential will perform the same as {{pots|Fated Cycle}}. | ||
* When the Potential changes from executing 3 Normal Attacks after its cooldown, the PP consumption and PP recovery effects are lost, and the additional 4% damage increase (15.44% in total), Damage Resistance, and Super Armor effects are granted. | * When the Potential changes from executing 3 Normal Attacks after its cooldown, the PP consumption and PP recovery effects are lost, and the additional 4% damage increase (15.44% in total), Damage Resistance, and Super Armor effects are granted. |
Revision as of 01:10, 20 April 2021
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Lightweave Klauz Reed
| |||||
Rarity:
| |||||
Req: 565
|
Type:
| ||||
Classes:
| |||||
Statistics
| |||||
Stats |
+0 |
+35 |
Operation |
Cost
| |
MEL Pwr |
223 |
301 |
Grind |
||
RNG Pwr |
223 |
301 |
Element |
||
TEC Pwr |
223 |
301 |
Affix |
||
Grants the effect of "Fated Cycle". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 13.36%, reduces damage taken by 30%, and negates knockback (30s Cooldown after effect ends). | |||||
Grants the effect of "Fated Cycle". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 14.40%, reduces damage taken by 30%, and negates knockback (30s Cooldown after effect ends). | |||||
Grants the effect of "Fated Cycle". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 15.44%, reduces damage taken by 30%, and negates knockback (30s Cooldown after effect ends). |
Drop Info
Can be acquired at Zig Permit Exchange Shop by exchanging the following items.
- Darkweave Agile Reed+35
- Darkstone Deimos x 150
- Powerstone Graeae x 1
- Lumincrystal Grania x 6
- Diard x 50
- Su EX-Cube x 300
Additional Info
Under normal conditions, this weapon's Potential will perform the same as Fated Cycle.
- When the Potential changes from executing 3 Normal Attacks after its cooldown, the PP consumption and PP recovery effects are lost, and the additional 4% damage increase (15.44% in total), Damage Resistance, and Super Armor effects are granted.
- After starting the Quest, when 30 seconds have been elapsed with this weapon equipped, the Potential switching effect can be activated.
- Each time you make a Normal Attack, the sigil at your feet will unfold, and by inputting three Normal Attacks within 1.5 seconds of each other, the effect of the Potential changes.
- The count will not increase unless the weapon is equipped.