Difference between revisions of "Template:Potential level"

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m (added Hero Boost accumulation to Heroic Anthem -New)
Line 505: Line 505:
 
   |3 = Boost Critical Power by 13%.
 
   |3 = Boost Critical Power by 13%.
 
  }}
 
  }}
|Precision Sniping=
+
|Distant Hands=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Boosts damage at long range by 6%.
 
   |1 = Boosts damage at long range by 6%.
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   |3 = Boosts technique damage at close-range by 16%.
 
   |3 = Boosts technique damage at close-range by 16%.
 
  }}
 
  }}
|Zero Strike=
+
|Close-up Overlap=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Boosts Melee damage at close range by 9%.
 
   |1 = Boosts Melee damage at close range by 9%.
Line 1,543: Line 1,543:
 
   |3 = Boosts the power of Perfect Attacks by 20% after a Perfect Guard.
 
   |3 = Boosts the power of Perfect Attacks by 20% after a Perfect Guard.
 
  }}  
 
  }}  
|Testament to Courage=
+
|Symbol of Courage=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Boost damage by 7%, heal 30% HP at fixed intervals (~40 seconds)
 
   |1 = Boost damage by 7%, heal 30% HP at fixed intervals (~40 seconds)
Line 1,585: Line 1,585:
 
   |3 = Boost damage by 15% when HP is 60% or greater.
 
   |3 = Boost damage by 15% when HP is 60% or greater.
 
  }}
 
  }}
|Murderous Assault=
+
|Homicidal Intent=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increases Critical Power by 5% and Damage to precision points by 6%.
 
   |1 = Increases Critical Power by 5% and Damage to precision points by 6%.
Line 2,463: Line 2,463:
 
   |3 = Increase Power and Critical Hit Rate (+16% Power/+?% Critical Hit Rate). Enhance PP efficiency (10% PP Cost Reduction/+20% Natural PP Recovery/+30% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (180s to reset).
 
   |3 = Increase Power and Critical Hit Rate (+16% Power/+?% Critical Hit Rate). Enhance PP efficiency (10% PP Cost Reduction/+20% Natural PP Recovery/+30% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (180s to reset).
 
  }}
 
  }}
|Flame Oath=
+
|Oath of Flame=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Power by 5%. Increase damage by an additional 5% when attacking an enemy's elemental weakness.
 
   |1 = Increase Power by 5%. Increase damage by an additional 5% when attacking an enemy's elemental weakness.
Line 3,063: Line 3,063:
 
   |3 = Increase Power by 10%. Power bonus decreases when taking damage and recovers over time. When Power bonus is 10%, Pet regenerates 10% HP every 10 seconds.
 
   |3 = Increase Power by 10%. Power bonus decreases when taking damage and recovers over time. When Power bonus is 10%, Pet regenerates 10% HP every 10 seconds.
 
   }}
 
   }}
|Distant Hands=
+
|Midnight Wielder=
 +
{{#switch: {{{2}}}
 +
  |1 = Increase Power by 12%. Reduce the power of Banish Arrow by ?%, but recover 75 PP upon detonating a Banish Arrow.
 +
  |2 = Increase Power by 14%. Reduce the power of Banish Arrow by ?%, but recover 75 PP upon detonating a Banish Arrow.
 +
  |3 = Increase Power by 16%. Reduce the power of Banish Arrow by 99%, but recover 75 PP upon detonating a Banish Arrow.
 +
  }}
 +
|Dazzling Splendor=
 +
{{#switch: {{{2}}}
 +
  |1 = Gain a low chance to activate any of the following effects: Reduce damage taken upon being attacked, reduce PP consumption upon using a PA/Tech, increase PP recovery when using a Normal Attack, recover HP upon landing an attack.
 +
  |2 = Gain a low chance to activate any of the following effects: Reduce damage taken upon being attacked, reduce PP consumption upon using a PA/Tech, increase PP recovery when using a Normal Attack, recover HP upon landing an attack.
 +
  |3 = Gain a low chance (10%) to activate any of the following effects: Reduce damage taken upon being attacked (50%), reduce PP consumption upon using a PA/Tech (50%), increase PP recovery when using a Normal Attack (100%), recover HP upon landing an attack (100).
 +
  }}
 +
|Reincarnation of Fate=
 +
{{#switch: {{{2}}}
 +
  |1 = Boosts damage by 10%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds.
 +
  |2 = Boosts damage by 11%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds.
 +
  |3 = Boosts damage by 12%. Reduces PP consumption by 20%. Recovers 20 PP every 10 seconds.
 +
  }}
 +
|Cycle of Fate=
 +
{{#switch: {{{2}}}
 +
  |1 = Boosts damage by 9%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds.
 +
  |2 = Boosts damage by 10%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds.
 +
  |3 = Boosts damage by 11%. Reduces PP consumption by 20%. Recovers 20 PP every 10 seconds.
 +
  }}
 +
|Lightweaving Guardian=
 +
{{#switch: {{{2}}}
 +
  |1 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 16.60%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends).
 +
  |2 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 17.66%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends).
 +
  |3 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 18.72%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends).
 +
  }}
 +
|Lightsong Guardian=
 +
{{#switch: {{{2}}}
 +
  |1 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 13.36%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends).
 +
  |2 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 14.40%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends).
 +
  |3 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 15.44%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends).
 +
  }}
 +
|Sixfold Miasmata=
 +
{{#switch: {{{2}}}
 +
  |1 = Boosts damage by 8%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute.
 +
  |2 = Boosts damage by 9%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute.
 +
  |3 = Boosts damage by 10%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute.
 +
  }}
 +
|Crimson Waltz=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Increase damage dealt at long range by 6%.
+
   |1 = Increase Power by 10%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16.
   |2 = Increase damage dealt at long range by 7%.
+
   |2 = Increase Power by 12%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16.
   |3 = Increase damage dealt at long range by 8%.
+
   |3 = Increase Power by 14%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16.
 
   }}
 
   }}
|Close-up Overlap=
+
|Electrifying Terrain=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Increase damage dealt at close range by 9%.
+
   |1 = Increase Power by 10%. Raise current and maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP.
   |2 = Increase damage dealt at close range by 11%.
+
   |2 = Increase Power by 12%. Raise current and maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP.
   |3 = Increase damage dealt at close range by 13%.
+
   |3 = Increase Power by 14%. Raise current and maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP.
 
   }}
 
   }}
|Pushing the Limit=
+
|Dark Requiem=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
  |1 = Boost PP consumption by 15%, and boost damage of PAs and Techniques by 10%.
+
  |1 = Increase Power by 10%. Boost the effect of Mark PP Drain and Mark Heal by 200%.
  |2 = Boost PP consumption by 15%, and boost damage of PAs and Techniques by 12%.
+
  |2 = Increase Power by 12%. Boost the effect of Mark PP Drain and Mark Heal by 200%.
  |3 = Boost PP consumption by 15%, and boost damage of PAs and Techniques by 15%.
+
  |3 = Increase Power by 14%. Boost the effect of Mark PP Drain and Mark Heal by 200%.
 
   }}
 
   }}
|Oath of Flame=
+
|Irregular Offensive=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
  |1 = Increase Power by 5%. Increase damage by an additional 5% when attacking an enemy's elemental weakness.
+
  |1 = Boosts Damage by 11%. Step Attacks fire a homing shot when you successfully dodge using Step.
  |2 = Increase Power by 6%. Increase damage by an additional 6% when attacking an enemy's elemental weakness.
+
  |2 = Boosts Damage by 13%. Step Attacks fire a homing shot when you successfully dodge using Step.
  |3 = Increase Power by 7%. Increase damage by an additional 7% when attacking an enemy's elemental weakness.
+
  |3 = Boosts Damage by 15%. Step Attacks fire a homing shot when you successfully dodge using Step.
 
   }}
 
   }}
|Symbol of Courage=
+
|Silvered Sonata=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
  |1 = Boost damage by 7%, heal 30% HP at fixed intervals (~40 seconds)
+
  |1 = Increase Power by 10%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2.
  |2 = Boost damage by 9%, heal 60% HP at fixed intervals (~40 seconds)
+
  |2 = Increase Power by 12%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2.
  |3 = Boost damage by 11%, heal 100% HP at fixed intervals (~40 seconds)
+
  |3 = Increase Power by 14%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2.
 
   }}
 
   }}
|Homicidal Intent=
+
|Divine Judgment=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
|1 = Increases Critical Power by 5% and Damage to Weak Points by 6%.
+
  |1 = Power +11%. Increase the damage of uncharged Satellite Cannon by 300%.
  |2 = Increases Critical Power by 7% and Damage to Weak Points by 6%.
+
  |2 = Power +13%. Increase the damage of uncharged Satellite Cannon by 300%.
  |3 = Increases Critical Power by 10% and Damage to Weak Points by 6%.
+
  |3 = Power +15%. Increase the damage of uncharged Satellite Cannon by 300%.
 
   }}
 
   }}
 
<!--Hidden Potential-->
 
<!--Hidden Potential-->
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   |2 = Increase Power by 16%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast).
 
   |2 = Increase Power by 16%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast).
 
   |3 = Increase Power by 17%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast).
 
   |3 = Increase Power by 17%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast).
 +
  |special = true
 +
}}
 +
|Lightstream Melody+=
 +
{{#switch: {{{2}}}
 +
  |1 = Increase Power by 6%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast).
 +
  |2 = Increase Power by 7%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast).
 +
  |3 = Increase Power by 8%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast).
 +
  |special = true
 +
}}
 +
|Resenting Prayer+=
 +
{{#switch: {{{2}}}
 +
  |1 = Reduce PP to 0 when using a PA/Technique while PP is maxed. Reduce PP consumption and recover PP at regular intervals until PP is maxed.
 +
  |2 = Reduce PP to 0 when using a PA/Technique while PP is maxed. Reduce PP consumption and recover PP at regular intervals until PP is maxed.
 +
  |3 = Reduce PP to 0 when using a PA/Technique while PP is maxed. Reduce PP consumption and recover PP at regular intervals until PP is maxed.
 
   |special = true
 
   |special = true
 
  }}
 
  }}

Revision as of 20:03, 4 November 2020