Difference between revisions of "Template:Potential level"
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m (added Hero Boost accumulation to Heroic Anthem -New) |
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|3 = Boost Critical Power by 13%. | |3 = Boost Critical Power by 13%. | ||
}} | }} | ||
− | | | + | |Distant Hands= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Boosts damage at long range by 6%. | |1 = Boosts damage at long range by 6%. | ||
Line 800: | Line 800: | ||
|3 = Boosts technique damage at close-range by 16%. | |3 = Boosts technique damage at close-range by 16%. | ||
}} | }} | ||
− | | | + | |Close-up Overlap= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Boosts Melee damage at close range by 9%. | |1 = Boosts Melee damage at close range by 9%. | ||
Line 1,543: | Line 1,543: | ||
|3 = Boosts the power of Perfect Attacks by 20% after a Perfect Guard. | |3 = Boosts the power of Perfect Attacks by 20% after a Perfect Guard. | ||
}} | }} | ||
− | | | + | |Symbol of Courage= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Boost damage by 7%, heal 30% HP at fixed intervals (~40 seconds) | |1 = Boost damage by 7%, heal 30% HP at fixed intervals (~40 seconds) | ||
Line 1,585: | Line 1,585: | ||
|3 = Boost damage by 15% when HP is 60% or greater. | |3 = Boost damage by 15% when HP is 60% or greater. | ||
}} | }} | ||
− | | | + | |Homicidal Intent= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increases Critical Power by 5% and Damage to precision points by 6%. | |1 = Increases Critical Power by 5% and Damage to precision points by 6%. | ||
Line 2,463: | Line 2,463: | ||
|3 = Increase Power and Critical Hit Rate (+16% Power/+?% Critical Hit Rate). Enhance PP efficiency (10% PP Cost Reduction/+20% Natural PP Recovery/+30% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (180s to reset). | |3 = Increase Power and Critical Hit Rate (+16% Power/+?% Critical Hit Rate). Enhance PP efficiency (10% PP Cost Reduction/+20% Natural PP Recovery/+30% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (180s to reset). | ||
}} | }} | ||
− | |Flame | + | |Oath of Flame= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 5%. Increase damage by an additional 5% when attacking an enemy's elemental weakness. | |1 = Increase Power by 5%. Increase damage by an additional 5% when attacking an enemy's elemental weakness. | ||
Line 3,063: | Line 3,063: | ||
|3 = Increase Power by 10%. Power bonus decreases when taking damage and recovers over time. When Power bonus is 10%, Pet regenerates 10% HP every 10 seconds. | |3 = Increase Power by 10%. Power bonus decreases when taking damage and recovers over time. When Power bonus is 10%, Pet regenerates 10% HP every 10 seconds. | ||
}} | }} | ||
− | | | + | |Midnight Wielder= |
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 12%. Reduce the power of Banish Arrow by ?%, but recover 75 PP upon detonating a Banish Arrow. | ||
+ | |2 = Increase Power by 14%. Reduce the power of Banish Arrow by ?%, but recover 75 PP upon detonating a Banish Arrow. | ||
+ | |3 = Increase Power by 16%. Reduce the power of Banish Arrow by 99%, but recover 75 PP upon detonating a Banish Arrow. | ||
+ | }} | ||
+ | |Dazzling Splendor= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Gain a low chance to activate any of the following effects: Reduce damage taken upon being attacked, reduce PP consumption upon using a PA/Tech, increase PP recovery when using a Normal Attack, recover HP upon landing an attack. | ||
+ | |2 = Gain a low chance to activate any of the following effects: Reduce damage taken upon being attacked, reduce PP consumption upon using a PA/Tech, increase PP recovery when using a Normal Attack, recover HP upon landing an attack. | ||
+ | |3 = Gain a low chance (10%) to activate any of the following effects: Reduce damage taken upon being attacked (50%), reduce PP consumption upon using a PA/Tech (50%), increase PP recovery when using a Normal Attack (100%), recover HP upon landing an attack (100). | ||
+ | }} | ||
+ | |Reincarnation of Fate= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage by 10%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds. | ||
+ | |2 = Boosts damage by 11%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds. | ||
+ | |3 = Boosts damage by 12%. Reduces PP consumption by 20%. Recovers 20 PP every 10 seconds. | ||
+ | }} | ||
+ | |Cycle of Fate= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage by 9%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds. | ||
+ | |2 = Boosts damage by 10%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds. | ||
+ | |3 = Boosts damage by 11%. Reduces PP consumption by 20%. Recovers 20 PP every 10 seconds. | ||
+ | }} | ||
+ | |Lightweaving Guardian= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 16.60%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | |2 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 17.66%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | |3 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 18.72%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | }} | ||
+ | |Lightsong Guardian= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 13.36%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | |2 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 14.40%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | |3 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 15.44%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | }} | ||
+ | |Sixfold Miasmata= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage by 8%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | ||
+ | |2 = Boosts damage by 9%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | ||
+ | |3 = Boosts damage by 10%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | ||
+ | }} | ||
+ | |Crimson Waltz= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Power by 10%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16. |
− | |2 = Increase | + | |2 = Increase Power by 12%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16. |
− | |3 = Increase | + | |3 = Increase Power by 14%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16. |
}} | }} | ||
− | | | + | |Electrifying Terrain= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Power by 10%. Raise current and maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP. |
− | |2 = Increase | + | |2 = Increase Power by 12%. Raise current and maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP. |
− | |3 = Increase | + | |3 = Increase Power by 14%. Raise current and maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP. |
}} | }} | ||
− | | | + | |Dark Requiem= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | + | |1 = Increase Power by 10%. Boost the effect of Mark PP Drain and Mark Heal by 200%. | |
− | + | |2 = Increase Power by 12%. Boost the effect of Mark PP Drain and Mark Heal by 200%. | |
− | + | |3 = Increase Power by 14%. Boost the effect of Mark PP Drain and Mark Heal by 200%. | |
}} | }} | ||
− | | | + | |Irregular Offensive= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | + | |1 = Boosts Damage by 11%. Step Attacks fire a homing shot when you successfully dodge using Step. | |
− | + | |2 = Boosts Damage by 13%. Step Attacks fire a homing shot when you successfully dodge using Step. | |
− | + | |3 = Boosts Damage by 15%. Step Attacks fire a homing shot when you successfully dodge using Step. | |
}} | }} | ||
− | | | + | |Silvered Sonata= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | + | |1 = Increase Power by 10%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2. | |
− | + | |2 = Increase Power by 12%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2. | |
− | + | |3 = Increase Power by 14%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2. | |
}} | }} | ||
− | | | + | |Divine Judgment= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | + | |1 = Power +11%. Increase the damage of uncharged Satellite Cannon by 300%. | |
− | + | |2 = Power +13%. Increase the damage of uncharged Satellite Cannon by 300%. | |
− | + | |3 = Power +15%. Increase the damage of uncharged Satellite Cannon by 300%. | |
}} | }} | ||
<!--Hidden Potential--> | <!--Hidden Potential--> | ||
Line 3,651: | Line 3,693: | ||
|2 = Increase Power by 16%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | |2 = Increase Power by 16%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
|3 = Increase Power by 17%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | |3 = Increase Power by 17%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |special = true | ||
+ | }} | ||
+ | |Lightstream Melody+= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 6%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |2 = Increase Power by 7%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |3 = Increase Power by 8%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |special = true | ||
+ | }} | ||
+ | |Resenting Prayer+= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Reduce PP to 0 when using a PA/Technique while PP is maxed. Reduce PP consumption and recover PP at regular intervals until PP is maxed. | ||
+ | |2 = Reduce PP to 0 when using a PA/Technique while PP is maxed. Reduce PP consumption and recover PP at regular intervals until PP is maxed. | ||
+ | |3 = Reduce PP to 0 when using a PA/Technique while PP is maxed. Reduce PP consumption and recover PP at regular intervals until PP is maxed. | ||
|special = true | |special = true | ||
}} | }} |
Revision as of 20:03, 4 November 2020