Difference between revisions of "Nemesis Bullet"
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(Created page with "{{Weapon |Rarity=13 |StatsRequirement=770 |StatsType=RNG Pwr |WeaponType=Twin Machine Guns |Classes=Gunner |Potential=Purifying Shield |AugmentFactors=Sovereign Ward III |MEL=...") |
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(One intermediate revision by one other user not shown) | |||
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|StatsType=RNG Pwr | |StatsType=RNG Pwr | ||
|WeaponType=Twin Machine Guns | |WeaponType=Twin Machine Guns | ||
− | |Classes=Gunner | + | |Classes=Gunner; Hero |
|Potential=Purifying Shield | |Potential=Purifying Shield | ||
|AugmentFactors=Sovereign Ward III | |AugmentFactors=Sovereign Ward III | ||
Line 13: | Line 13: | ||
|TEC=0 | |TEC=0 | ||
|TEC35=0 | |TEC35=0 | ||
− | |WeaponDropInfo=* Corruption Investigation: Naverius | + | |WeaponDropInfo=*[[Corruption Investigation: Naverius]]<br> |
+ | *[[Corruption Investigation: Amduskia]]<br> | ||
+ | *[[Unique Weapons Badge Shop]]<br> | ||
+ | *[[Dark Revelry Consumes Starlight]] (SH+) | ||
|WeaponAdditionalInfo=* This weapon's JP counterpart is Nemesis Bullet-NT / ネメシスバレット-NT. | |WeaponAdditionalInfo=* This weapon's JP counterpart is Nemesis Bullet-NT / ネメシスバレット-NT. | ||
* This weapon's Potential has the following effects: | * This weapon's Potential has the following effects: | ||
Line 21: | Line 24: | ||
*** While the barrier is active, PP consumption decreases and damage taken from the next hit decreases. | *** While the barrier is active, PP consumption decreases and damage taken from the next hit decreases. | ||
}} | }} | ||
+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | {{rarity|13}} Nemesis Series | ||
+ | |- | ||
+ | | {{icons|Sword}} [[Nemesis Calibur]]<br> | ||
+ | {{icons|Wired Lances}} [[Nemesis Chain]]<br> | ||
+ | {{icons|Partisan}} [[Nemesis Lance]]<br> | ||
+ | {{icons|Daggers}} [[Nemesis Daggers]]<br> | ||
+ | {{icons|Double Saber}} [[Nemesis Saber]]<br> | ||
+ | {{icons|Knuckles}} [[Nemesis Fists]]<br> | ||
+ | {{icons|Katana}} [[Nemesis Cougar]]<br> | ||
+ | {{icons|Soaring Blades}} [[Nemesis Dual]]<br> | ||
+ | {{icons|Gunblade}} [[Nemesis Gunblade]]<br> | ||
+ | {{icons|Rifle}} [[Nemesis Shooter]]<br> | ||
+ | {{icons|Launcher}} [[Nemesis Cannon]]<br> | ||
+ | {{icons|Twin Machineguns}} [[Nemesis Bullet]]<br> | ||
+ | {{icons|Bow}} [[Nemesis Feather]]<br> | ||
+ | {{icons|Rod}} [[Nemesis Sage]]<br> | ||
+ | {{icons|Talis}} [[Nemesis Symbol]]<br> | ||
+ | {{icons|Wand}} [[Nemesis Cross]]<br> | ||
+ | {{icons|Jet Boots}} [[Nemesis Shoes]]<br> | ||
+ | {{icons|Harmonizers}} [[Nemesis Barl]] | ||
+ | |} | ||
+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | Related Camos | ||
+ | |- | ||
+ | |{{icons|Weapon Camo}} [[* Nemesis Selica]] |
Latest revision as of 19:08, 28 July 2023
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Nemesis Bullet
| |||||||
Rarity:
| |||||||
Req: 770
|
Type:
| ||||||
Classes:
| |||||||
Statistics
| |||||||
Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
0 |
0 |
Grind |
||||
RNG Pwr |
1233 |
1664 |
Element |
||||
TEC Pwr |
0 |
0 |
Affix |
||||
Augment Factor |
Sovereign Ward III | ||||||
Increase damage by 12%. Generates a barrier (-40% Damage Taken, 10% PP Cost Reduction) that disappears upon taking damage. Regenerates after 30s. | |||||||
Increase damage by 15%. Generates a barrier (-40% Damage Taken, 15% PP Cost Reduction) that disappears upon taking damage. Regenerates after 30s. | |||||||
Increase damage by 17%. Generates a barrier (-40% Damage Taken, 20% PP Cost Reduction) that disappears upon taking damage. Regenerates after 30s. |
Drop Info
- Corruption Investigation: Naverius
- Corruption Investigation: Amduskia
- Unique Weapons Badge Shop
- Dark Revelry Consumes Starlight (SH+)
Additional Info
* This weapon's JP counterpart is Nemesis Bullet-NT / ネメシスバレット-NT.
- This weapon's Potential has the following effects:
- If 30 seconds pass while no barrier is active, the barrier is deployed. The barrier will remain active upon switching weapons if the weapon being switched to has a Potential that is the same type as this Potential ( Purifying Shield, Shield of Temptation, Purifying Melody, Notes of Temptation, Shield of the Dark Saint, Shield of Dark Temptation).
- The barrier produced by this Potential has the following properties:
- Barrier is dispelled upon taking damage (damage from status effects does not count).
- While the barrier is active, PP consumption decreases and damage taken from the next hit decreases.
Related Camos |
* Nemesis Selica |