Difference between revisions of "Ray Gun Barrel"
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|MEL35=0 | |MEL35=0 | ||
|RNG=1054 | |RNG=1054 | ||
− | |RNG35= | + | |RNG35=1422 |
|TEC=0 | |TEC=0 | ||
|TEC35=0 | |TEC35=0 | ||
|WeaponDropInfo=• SP Breakthrough Training: Ep1-4 (XH) | |WeaponDropInfo=• SP Breakthrough Training: Ep1-4 (XH) | ||
− | |WeaponAdditionalInfo=* Opens up when | + | |WeaponAdditionalInfo=* Opens up when shooting |
− | *Was the few weapons to get nerfed | + | *Was the few weapons to get nerfed from JP and was 200% but now 82% and skill can't be used on Scion Classes. |
}} | }} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="margin-left: auto; margin-right: auto; border: none; text-align:center; width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="margin-left: auto; margin-right: auto; border: none; text-align:center; width:100%" |
Latest revision as of 19:13, 26 July 2023
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Ray Gun Barrel
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Rarity:
| |||||||
Req: 750
|
Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
0 |
0 |
Grind |
||||
RNG Pwr |
1054 |
1422 |
Element |
||||
TEC Pwr |
0 |
0 |
Affix |
||||
Augment Factor |
Modulator | ||||||
Increased PP consumption by 10%, increase the damage of Normal Attacks by 70%. | |||||||
Increased PP consumption by 10%, increase the damage of Normal Attacks by 76%. | |||||||
Increased PP consumption by 10%, increase the damage of Normal Attacks by 82%. |
Drop Info
• SP Breakthrough Training: Ep1-4 (XH)
Additional Info
* Opens up when shooting
- Was the few weapons to get nerfed from JP and was 200% but now 82% and skill can't be used on Scion Classes.
PSO2 Weapon Screenshots |
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