Difference between revisions of "Template:Personality level"
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m (cleanup) |
m (Added Wanda/Jinga Power duration, Fixed combined personality) |
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Line 18: | Line 18: | ||
| Resolved= | | Resolved= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for | + | | 1 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for 60 seconds upon activation. |
− | | 2 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for | + | | 2 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for 60 seconds upon activation. |
− | | 3 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for | + | | 3 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for 60 seconds upon activation. |
− | | 4 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for | + | | 4 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for 60 seconds upon activation. |
− | | 5 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by 15% for | + | | 5 = ?% chance to survive a lethal blow. Become invulnerable and increase Potency by 15% for 60 seconds upon activation. |
}} | }} | ||
| Firmly Resolved= | | Firmly Resolved= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for | + | | 1 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for 60 seconds upon activation. |
− | | 2 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for | + | | 2 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for 60 seconds upon activation. |
− | | 3 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for | + | | 3 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for 60 seconds upon activation. |
− | | 4 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for | + | | 4 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by ?% for 60 seconds upon activation. |
− | | 5 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by 15% for | + | | 5 = Increase Rare Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Potency by 15% for 60 seconds upon activation. |
}} | }} | ||
− | | | + | | Powerful= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Rare Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved." | | 1 = Increase Rare Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved." |