Difference between revisions of "Template:Personality level"
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| 5 = Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather. | | 5 = Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather. | ||
}} | }} | ||
− | | Very | + | | Very Sunny= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Item Drop Rate by 5%. Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather. | | 1 = Increase Item Drop Rate by 5%. Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather. | ||
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| 5 = Increase damage against enemies suffering from Status Effects by 21%. | | 5 = Increase damage against enemies suffering from Status Effects by 21%. | ||
}} | }} | ||
− | | | + | | Very Smart Cookie= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 5%. | | 1 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 5%. | ||
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| Underdog= | | Underdog= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increases | + | | 1 = Increases damage when HP is at 25% or lower by 5%. |
− | | 2 = Increases | + | | 2 = Increases damage when HP is at 25% or lower by 7%. |
− | | 3 = Increases | + | | 3 = Increases damage when HP is at 25% or lower by 10%. |
− | | 4 = Increases | + | | 4 = Increases damage when HP is at 25% or lower by 13%. |
− | | 5 = Increases | + | | 5 = Increases damage when HP is at 25% or lower by 17%. |
}} | }} | ||
| Total Underdog= | | Total Underdog= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increases Item Drop Rate by 5% and increases | + | | 1 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 5%. |
− | | 2 = Increases Item Drop Rate by 5% and increases | + | | 2 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 7%. |
− | | 3 = Increases Item Drop Rate by 5% and increases | + | | 3 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 10%. |
− | | 4 = Increases Item Drop Rate by 5% and increases | + | | 4 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 13%. |
− | | 5 = Increases Item Drop Rate by 5% and increases | + | | 5 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 17%. |
}} | }} | ||
| Indefatigable= | | Indefatigable= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = ?% chance to heal ?% of | + | | 1 = ?% chance to heal ?% of max HP upon receiving damage. |
− | | 2 = ?% chance to heal 10% of | + | | 2 = ?% chance to heal 10% of max HP upon receiving damage. |
− | | 3 = ?% chance to heal 13% of | + | | 3 = ?% chance to heal 13% of max HP upon receiving damage. |
− | | 4 = ?% chance to heal 15% of | + | | 4 = ?% chance to heal 15% of max HP upon receiving damage. |
− | | 5 = ?% chance to heal 18% of | + | | 5 = ?% chance to heal 18% of max HP upon receiving damage. |
}} | }} | ||
| Very Indefatigable= | | Very Indefatigable= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increase Item Drop Rate by 5% and gives a ?% chance to heal ?% of | + | | 1 = Increase Item Drop Rate by 5% and gives a ?% chance to heal ?% of max HP upon receiving damage. |
− | | 2 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 10% of | + | | 2 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 10% of max HP upon receiving damage. |
− | | 3 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 13% of | + | | 3 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 13% of max HP upon receiving damage. |
− | | 4 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 15% of | + | | 4 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 15% of max HP upon receiving damage. |
− | | 5 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 18% of | + | | 5 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 18% of max HP upon receiving damage. |
}} | }} | ||
| Cute= | | Cute= | ||
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| 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies). | | 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies). | ||
}} | }} | ||
− | | Rock= | + | | Rock Star= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent". | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent". |