Difference between revisions of "Lightweave Klauz Edge"
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|MEL=2243 | |MEL=2243 | ||
|MEL35=3028 | |MEL35=3028 | ||
− | |WeaponDropInfo= | + | |WeaponDropInfo=Can be acquired at [[Zig Permit Exchange Shop]] by exchanging the following items. |
+ | * {{Icons|Sword}}{{rarity|15}} [[Darkweave Agile Edge]]+35 | ||
+ | * {{Icons|Material}}{{rarity|10}} Darkstone Deimos x 150 | ||
+ | * {{Icons|Material}}{{rarity|15}} Powerstone Graeae x 1 | ||
+ | * {{Icons|Material}}{{rarity|15}} Lumincrystal Grania x 4 | ||
+ | * {{Icons|Material}}{{rarity|7}} Diard x 50 | ||
+ | * {{Icons|Tool}}{{rarity|10}} Hu/Hr EX-Cube x 300 | ||
|WeaponAdditionalInfo=Under normal conditions, this weapon's Potential will perform the same as {{pots|Fated Reincarnation}}. | |WeaponAdditionalInfo=Under normal conditions, this weapon's Potential will perform the same as {{pots|Fated Reincarnation}}. | ||
* When the Potential changes from executing 3 Normal Attacks after its cooldown, the PP consumption and PP recovery effects are lost, and the additional 8% damage increase (18.72% in total), Damage Resistance, and Super Armor effects are granted. | * When the Potential changes from executing 3 Normal Attacks after its cooldown, the PP consumption and PP recovery effects are lost, and the additional 8% damage increase (18.72% in total), Damage Resistance, and Super Armor effects are granted. | ||
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{{icons|Harmonizer}} [[Lightweave Klauz Reed]] | {{icons|Harmonizer}} [[Lightweave Klauz Reed]] | ||
|} | |} | ||
+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | Related Camos | ||
+ | |- | ||
+ | |{{icons|Weapon Camo}}[[* Lightweave Klauz Tail]] |
Latest revision as of 20:19, 7 September 2023
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Lightweave Klauz Edge
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Rarity:
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Req: 950
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
2243 |
3028 |
Grind |
||||
RNG Pwr |
Element |
||||||
TEC Pwr |
Affix |
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Augment Factor |
S5: Flashguard Unleashed | ||||||
Supported S-Grade Augment Slots |
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Grants the effect of "Fated Reincarnation". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 16.60%, reduces damage taken by 30%, and negates knockback (30s Cooldown after effect ends). | |||||||
Grants the effect of "Fated Reincarnation". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 17.66%, reduces damage taken by 30%, and negates knockback (30s Cooldown after effect ends). | |||||||
Grants the effect of "Fated Reincarnation". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 18.72%, reduces damage taken by 30%, and negates knockback (30s Cooldown after effect ends). |
Drop Info
Can be acquired at Zig Permit Exchange Shop by exchanging the following items.
- Darkweave Agile Edge+35
- Darkstone Deimos x 150
- Powerstone Graeae x 1
- Lumincrystal Grania x 4
- Diard x 50
- Hu/Hr EX-Cube x 300
Additional Info
Under normal conditions, this weapon's Potential will perform the same as Fated Reincarnation.
- When the Potential changes from executing 3 Normal Attacks after its cooldown, the PP consumption and PP recovery effects are lost, and the additional 8% damage increase (18.72% in total), Damage Resistance, and Super Armor effects are granted.
- After starting the Quest, when 30 seconds have been elapsed with this weapon equipped, the Potential switching effect can be activated.
- Each time you make a Normal Attack, the sigil at your feet will unfold, and by inputting three Normal Attacks within 1.5 seconds of each other, the effect of the Potential changes.
- Hero's TMG Normal Attacks will count only at the beginning of the shooting.
- Dodge Attacks and Derivative Attacks do not count for activating this effect.
- The count will not increase unless the weapon is equipped.
- Each time you make a Normal Attack, the sigil at your feet will unfold, and by inputting three Normal Attacks within 1.5 seconds of each other, the effect of the Potential changes.
Related Camos |
* Lightweave Klauz Tail |