Difference between revisions of "Form Zapper"
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(Created page with "{{Weapon |Rarity=13 |StatsRequirement=445 |StatsType=DEX |WeaponType=Rods |Classes=Force |Potential=Switchblade Surprise |AugmentFactors=Magi Di Soul |MEL=1180 |MEL35=1593 |RN...") |
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(One intermediate revision by one other user not shown) | |||
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|StatsType=DEX | |StatsType=DEX | ||
|WeaponType=Rods | |WeaponType=Rods | ||
− | |Classes=Force | + | |Classes=Force; Phantom |
|Potential=Switchblade Surprise | |Potential=Switchblade Surprise | ||
|AugmentFactors=Magi Di Soul | |AugmentFactors=Magi Di Soul | ||
Line 13: | Line 13: | ||
|TEC=1173 | |TEC=1173 | ||
|TEC35=1583 | |TEC35=1583 | ||
− | |WeaponDropInfo=* Chrome Dragon (Lv. 71+) | + | |WeaponDropInfo= *Amduskia (Boss Lv. 61+)<br> |
+ | *[[Chrome Dragon]] (Lv. 71+) | ||
|WeaponAdditionalInfo=* This weapon's JP counterpart is Form Zapper / フォームザッパー. | |WeaponAdditionalInfo=* This weapon's JP counterpart is Form Zapper / フォームザッパー. | ||
* This weapon's Potential causes the weapon to fire shockwaves that pierce targets when swung with a normal attack. As the Potential Level rises, the power of the shockwaves increases. | * This weapon's Potential causes the weapon to fire shockwaves that pierce targets when swung with a normal attack. As the Potential Level rises, the power of the shockwaves increases. | ||
Line 31: | Line 32: | ||
*** However it will change elevation up to 45°. | *** However it will change elevation up to 45°. | ||
}} | }} | ||
+ | {|class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | {{rarity|13}}Form Series | ||
+ | |- | ||
+ | | {{icons|Rod}} [[Form Zapper]]<br> | ||
+ | {{icons|Wand}} [[Form Scythe]]<br> | ||
+ | {{icons|Jet Boots}} [[Form Greaves]] |
Latest revision as of 00:51, 1 August 2023
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Form Zapper
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Rarity:
| |||||||
Req: 445
|
Type:
| ||||||
Classes:
| |||||||
Statistics
| |||||||
Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
1180 |
1593 |
Grind |
||||
RNG Pwr |
0 |
0 |
Element |
||||
TEC Pwr |
1173 |
1583 |
Affix |
||||
Augment Factor |
Magi Di Soul | ||||||
Fires an energy wave on Normal Attacks. | |||||||
Fires an energy wave on Normal Attacks. | |||||||
Fires an energy wave on Normal Attacks. |
Drop Info
- Amduskia (Boss Lv. 61+)
- Chrome Dragon (Lv. 71+)
Additional Info
* This weapon's JP counterpart is Form Zapper / フォームザッパー.
- This weapon's Potential causes the weapon to fire shockwaves that pierce targets when swung with a normal attack. As the Potential Level rises, the power of the shockwaves increases.
- Shockwave Power is 100% / 120% / 150% on Level 1, 150% / 180% / 225% on Level 2 and 200% / 240% / 300% on level 3.
- Sidestep Strike uses the shockwave power of the first Swing (200% on Level 3).
- This is counted as a Ranged attack that uses MEL Pwr as the determinant stat.
- During damage calculation the game uses the MEL Def Stat of the enemy.
- Shockwaves receive the effects of any applicable Ranged damage modifiers, including Gunner's Point Blank Boost, Ranger's Advanced Precision HIt, and the Ranged portion of Hunter's Fury Stance.
- Shockwaves do not receive headshot bonus, but will still receive the effects of Advanced Precision Hit if it strikes a headshot.
- Shockwave damage does not vary based on distance to target.
- Shockwaves can receive Stationary Fire bonus.
- Shockwaves change appearance based on Potential Level.
- Shockwaves receive the effects of Perfect Fury Bonus.
- Shockwaves do not receive the effects of Enhanced Attack, as they are not counted as normal attacks.
- Shockwaves recover 2 PP per hit by default.
- Targets locked-on enemies, but does not home in and vanishes when it strikes environmental objects, such as floors and walls.
- However it will change elevation up to 45°.
Form Series |
Form Zapper |