Difference between revisions of "Gale Febris"
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(Created page with "{{Weapon |Rarity=13 |StatsRequirement=475 |StatsType=DEX |WeaponType=Double Sabers |Classes=Fighter |Potential=Eye of the Storm |Potential2=Approaching Storm |Potential3=Storm...") |
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|TEC=0 | |TEC=0 | ||
|TEC35=0 | |TEC35=0 | ||
+ | |WeaponDropInfo=*[[Gal Gryphon]] (Lv. 71+) | ||
}} | }} |
Revision as of 13:08, 25 May 2020
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Gale Febris
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Rarity:
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Req: 475
|
Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
830 |
1120 |
Grind |
||||
RNG Pwr |
0 |
0 |
Element |
||||
TEC Pwr |
0 |
0 |
Affix |
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Augment Factor |
Stigma | ||||||
Increase damage by 9% and Critical Hit Rate by 15% while in close range. Restore HP when dealing damage at close range. | |||||||
Increase damage by 11% and Critical Hit Rate by 20% while in close range. Restore HP when dealing damage at close range. | |||||||
Increase damage by 13% and Critical Hit Rate by 25% while in close range. Restore HP when dealing damage at close range. | |||||||
Increase damage by 8% and Critical Hit Rate by 25% while at mid-range. Restore HP when dealing damage at mid-range. | |||||||
Increase damage by 10% and Critical Hit Rate by 30% while at mid-range. Restore HP when dealing damage at mid-range. | |||||||
Increase damage by 12% and Critical Hit Rate by 35% while at mid-range. Restore HP when dealing damage at mid-range. | |||||||
Increase damage by 7% and Critical Hit Rate by 35% while at long range. Restore HP when dealing damage at long range. | |||||||
Increase damage by 9% and Critical Hit Rate by 40% while at long range. Restore HP when dealing damage at long range. | |||||||
Increase damage by 11% and Critical Hit Rate by 45% while at long range. Restore HP when dealing damage at long range. |
Drop Info
- Gal Gryphon (Lv. 71+)
Additional Info