Difference between revisions of "Jinga"
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[[Category: Equipment]][[Category: Summoner Equipment]][[Category: Pets]][[Category: Photon Arts]][[Category: Pet Photon Arts]] | [[Category: Equipment]][[Category: Summoner Equipment]][[Category: Pets]][[Category: Photon Arts]][[Category: Pet Photon Arts]] | ||
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Latest revision as of 02:49, 6 July 2021
Jinga is a Pet usable by the Summoner class. An evolved version of the Pet Wanda, Jinga boasts even stronger offenses and stats than its unevolved counterpart, giving it enhanced control over the battlefield. While it sacrifices PP efficiency in the process, its raw strength in its ability to manipulate and control groups of enemies is a force to be reckoned with.
Drop Locations
All Jinga Eggs through drop from Corruption Investigation: Amduskia.
Rarity | Requirements |
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Corruption Investigation: Amduskia Area Drop | |
Corruption Investigation: Amduskia Area Drop | |
Anga Phandaj (Beast Form) Lv71+ Drago Deadlion Lv71+ | |
Queen's Nightmare: Earth Depths (XH) 14★ Eggs Collection 1 |
Pet Stats
- Base pet stats at the time of level cap (Excluding Pet Plus Points and Sweets).
Rarity | Level | HP | MEL Pwr | RNG Pwr | TEC Pwr | DEX | MEL Def | RNG Def | TEC Def |
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Initial | 1 | 435 | 51 | 50 | 51 | 38 | 110 | 104 | 98 |
60 | 1803 | 639 | 633 | 645 | 145 | 916 | 867 | 819 | |
65 | 1894 | 719 | 712 | 726 | 160 | 1004 | 950 | 897 | |
70 | 1985 | 799 | 791 | 807 | 175 | 1091 | 1033 | 975 | |
75 | 2095 | 838 | 830 | 847 | 192 | 1179 | 1116 | 1053 | |
85 | 2264 | 916 | 907 | 925 | 227 | 1354 | 1282 | 1210 | |
90 | 2322 | 954 | 945 | 964 | 246 | 1441 | 1365 | 1288 | |
100 | 2444 | 1116 | 1105 | 1127 | 291 | 1582 | 1498 | 1414 | |
+ | 110 | 2505 | 1172 | 1160 | 1183 | 306 | 1636 | 1549 | 1462 |
+ | 120 | 2566 | 1228 | 1216 | 1240 | 321 | 1690 | 1600 | 1510 |
+ | 130 | 2688 | 1375 | 1361 | 1388 | 331 | 1740 | 1647 | 1555 |
- Maximum values for Pet Plus Points
HP | MEL Pwr | RNG Pwr | TEC Pwr | DEX |
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100 | 120 | 135 | 160 | 170 |
- The Revive time for Jinga is 15 seconds.
Candy Box
Photon Arts
Jinga Slicer
Name | Stats | Potency | In-game Description | Level Learned |
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- Jinga strikes foes in a wide range in front of it with two claw swipes.
- Deals 40% Power notation first hit and 60% Power notation second hit.
- You can act out of this PA after the first hit comes out, but this will cancel the second hit. This includes using another Wanda Slicer.
- Moderate PP/damage efficiency. Use on tight groups of enemies or single targets for maximum output.
Jinga Break
Name | Stats | Potency | In-game Description | Level Learned |
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- Jinga sweeps the area around it with its claws.
- Deals 100% Power notation for one hit.
- Medium-range. Use in the middle of tight groups of enemies to hit large numbers simultaneously.
- Low PP cost. Has slightly more power compared to Wanda.
Jinga Assault
Name | Stats | Potency | In-game Description | Level Learned |
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- Jinga rushes forward in a zig-zag pattern, inflicting damage to enemies in its path before returning to its owner.
- Deals 100% Power notation for one hit.
- Recall PA. Jinga automatically returns after usage.
- Travel distance is relative to the distance between Jinga and the locked-on target. If Jinga is directly on the target, it may result in Jinga travelling in an unusual direction.
Jinga Shock
Name | Stats | Potency | In-game Description | Level Learned |
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- Jinga emits an electric blast, damaging enemies in a wide radius around it.
- Deals 100% Power notation for one hit.
- Large area of effect. Use to control large groups of enemies simultaneously if you are unable to force them together. Has wider range than Wanda Shock
- Inflicts the Stun status.
- Stunned enemies are eligible for the damage bonus granted by Extra Chaser Damage.
- Attacks that inflict Stun can knock down or otherwise incapacitate certain enemies.
Jinga Pulser
Name | Stats | Potency | In-game Description | Level Learned |
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- Jinga leaps towards the target before rushing upwards.
- Inflicts a damage over time effect that lasts for 8 hits (2 seconds per hit). The effect of this PA is marked by a blue glow appearing on the target.
- Does not count as a status effect for the purpose of Chaser Damage, Extra Chaser Damage, or Chaser Bind.
- A target can only be affected by one Jinga Pulser at a time; using a new Jinga Pulser will overwrite the old one. However, there is no limit on how many Jinga Pulsers can be active at once.
- Pulser damage is affected by stats/resistance of the enemy part attacked. For example, using Pulser on a weak point will produce more damage compared to using Pulser on a non-weak point.
- Pulser effect is removed if Pets are switched.
- High damage, but slow. Use for protracted fights against strong enemies or bosses.
- Inflicts a damage over time effect that lasts for 8 hits (2 seconds per hit). The effect of this PA is marked by a blue glow appearing on the target.
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