Difference between revisions of "Cursed Cutter Gaen"
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(Created page with "{{Weapon |Rarity=14 |StatsRequirement=480 |StatsType=DEX |WeaponType=Katanas |Classes=Braver; Phantom |GrindCost= |ElementCost= |AffixCost= |Potential=Bloodthirsty Curse |Pote...") |
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|WeaponDescription= | |WeaponDescription= | ||
− | |WeaponDropInfo= | + | |WeaponDropInfo=* [[Omega Appregina]] (Lv. 76+) |
+ | * [[Queen's Nightmare: Earth Depths]] (XH+) | ||
+ | * [[Queen's Nightmare: Sand City]] (XH+) | ||
+ | Can be acquired from ''Nanon'' at the [[Rising Weapons Badge 5 Exchange|Badge & Memory Shop]] for {{icons|Tool}}{{rarity|8}} Rising Weapons Badge 5 x 50. | ||
|WeaponAdditionalInfo= | |WeaponAdditionalInfo= | ||
− | + | This weapon's Potential has the following effects: | |
− | + | * Connecting with Normal Attack hits causes the weapon to increase in performance. The stages of performance are as follows: | |
− | + | ** '''0~9 Hits''': No effect. | |
− | + | ** '''10~19 Hits''': Stage 1: Indicated by a single black orb firing with each Normal Attack. Orb hits once for 50% Damage. | |
− | + | ** '''20~29 Hits''': Stage 2: Indicated by three black orbs firing with each Normal Attack. Orbs hit once for 100% Damage. | |
− | + | ** '''30+ Hits''': Stage 3: Indicated by five black orbs firing with each Normal Attack. Orbs hit once for 200% Damage. | |
− | ** The Power of Katana Combat Finish is boosted based on the achieved Stage (1.0x/1.1x/1.3x/1.8x). Executing Combat Finish resets the weapon's Potential. You will not lose the effect of this weapon's Potential if you fail to perform Combat Finish during Katana Combat. | + | ** Switching to another weapon resets the effect. |
+ | ** The Orbs do not contribute to the number of hits for this effect. | ||
+ | * The Power of Katana Combat Finish is boosted based on the achieved Stage (1.0x/1.1x/1.3x/1.8x). Executing Combat Finish resets the weapon's Potential. You will not lose the effect of this weapon's Potential if you fail to perform Combat Finish during Katana Combat. | ||
}} | }} |
Revision as of 00:32, 7 May 2021
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Cursed Cutter Gaen
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Rarity:
| |||||||
Req: 480
|
Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
1332 |
1798 |
Grind |
||||
RNG Pwr |
0 |
0 |
Element |
||||
TEC Pwr |
0 |
0 |
Affix |
||||
Augment Factor |
Mastery IV | ||||||
Increase damage by 6%. Enhance Normal Attacks and boost the damage of Combat Finish based on the number of Normal Attack hits. | |||||||
Increase damage by 7%. Enhance Normal Attacks and boost the damage of Combat Finish based on the number of Normal Attack hits. | |||||||
Increase damage by 8%. Enhance Normal Attacks and boost the damage of Combat Finish based on the number of Normal Attack hits. | |||||||
Increase damage by 16%. Enhance Normal Attacks and boost the damage of Combat Finish based on the number of Normal Attack hits. | |||||||
Increase damage by 18%. Enhance Normal Attacks and boost the damage of Combat Finish based on the number of Normal Attack hits. | |||||||
Increase damage by 20%. Enhance Normal Attacks and boost the damage of Combat Finish based on the number of Normal Attack hits. |
Drop Info
- Omega Appregina (Lv. 76+)
- Queen's Nightmare: Earth Depths (XH+)
- Queen's Nightmare: Sand City (XH+)
Can be acquired from Nanon at the Badge & Memory Shop for Rising Weapons Badge 5 x 50.
Additional Info
This weapon's Potential has the following effects:
- Connecting with Normal Attack hits causes the weapon to increase in performance. The stages of performance are as follows:
- 0~9 Hits: No effect.
- 10~19 Hits: Stage 1: Indicated by a single black orb firing with each Normal Attack. Orb hits once for 50% Damage.
- 20~29 Hits: Stage 2: Indicated by three black orbs firing with each Normal Attack. Orbs hit once for 100% Damage.
- 30+ Hits: Stage 3: Indicated by five black orbs firing with each Normal Attack. Orbs hit once for 200% Damage.
- Switching to another weapon resets the effect.
- The Orbs do not contribute to the number of hits for this effect.
- The Power of Katana Combat Finish is boosted based on the achieved Stage (1.0x/1.1x/1.3x/1.8x). Executing Combat Finish resets the weapon's Potential. You will not lose the effect of this weapon's Potential if you fail to perform Combat Finish during Katana Combat.